Generative Ai News
Browse 38 Nintendo news articles connected to Generative Ai.
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Sonic the Comic Remastered Controversy: Sega Mania Pulls AI-Enhanced Editions
Sega Mania has removed its 'Sonic the Comic Remastered' project after fan backlash over generative AI restorations. The piece details the project's aims, criticism...
Wallop The Wallaby: I Heart Pizza Reveals New 16-Bit Sega Genesis Release
I Heart Pizza announces Wallop The Wallaby, a new authentic 16-bit game for the Sega Genesis / Mega Drive developed with Sikthehedgehog. Details, quotes, and platform...
Bitmap Bureau GenAI Debate: Mike Tucker on AI, Artists and He-Man Delay
Bitmap Bureau design director Mike Tucker weighs in on generative AI's impact on hand-drawn 2D art as the studio finishes He-Man and the Masters of the Universe:...
Retro Rail Go Steam Controversy: Barely Making Games Responds to 'Rip-Off' Accusations
Barely Making Games addresses backlash over Retro Rail Go demo on Steam, acknowledges use of placeholder AI images, and says it may halt development amid copyright and...
June 2026 Nintendo Direct: Ocarina of Time Remake, Xenoblade Switch 2 Editions, and Major Third-Party Ports
A concise review of Nintendo's June 2026 Direct, covering the confirmed Ocarina of Time remake, Xenoblade Switch 2 Editions, third‑party ports, Nintendo Switch Sports...
Crystal Dynamics on AI in Tomb Raider: Legacy of Atlantis — How Generative Tools Will Be Used
Crystal Dynamics explains how AI will be used during development of Tomb Raider: Legacy of Atlantis. Interview with experience director Jeff Adams clarifies the...
Arcade Time Machine Stockton: New Retro Arcade Opening on Stockton High Street
Arcade Time Machine, founded by Jonathan Gouder, will bring retro arcade machines, gaming consoles and PC stations to Stockton High Street after receiving council...
Tomb Raider: Legacy of Atlantis Generative AI Use Raises Questions for Crystal Dynamics
Crystal Dynamics confirms generative AI contributed to Tomb Raider: Legacy of Atlantis. Game Informer interview and store page statements have prompted developer...
Tomb Raider: Legacy of Atlantis AI Disclosure Stirs Debate Ahead of Nintendo Switch 2 Release
Crystal Dynamics confirms limited use of AI tools for placeholder assets after Tomb Raider: Legacy of Atlantis shows AI disclosure on Steam. Release set for February...
Crazy Taxi: World Tour Confirmed for Nintendo Switch 2 — SEGA Clarifies Generative AI Use
SEGA revived the Crazy Taxi franchise with Crazy Taxi: World Tour, confirmed for Nintendo Switch 2 in 2027. SEGA and producer Kenji Kanno explain how generative AI was...
Kingdom Hearts Collection Box Art Sparks AI Controversy After Nintendo Direct Switch 2 Announcement
Box art for the Kingdom Hearts Collection has prompted debate over possible AI enhancement after a Nintendo Direct revealed Kingdom Hearts IV will launch...
Crazy Taxi: World Tour Generative AI Use Explained by Creator Kenji Kanno
Kenji Kanno, creator of Crazy Taxi, explains how generative AI is being used as a reference tool on Crazy Taxi: World Tour following the game's reveal at the Xbox Game...
Sega Clarifies Generative AI Use in Crazy Taxi: World Tour Following Steam Disclosure
Sega says generative AI was used as a reference tool for background assets in Crazy Taxi: World Tour, with human review of all final content. Read the developer...
Crazy Taxi: World Tour Generative AI Use Sparks Backlash — Sega Confirms AI Assisted Background Assets
Sega confirms generative AI was used to support background asset creation for Crazy Taxi: World Tour after fans spotted a disclaimer on the game's Steam page. Industry...
Crazy Taxi: World Tour Uses Generative AI in Development — SEGA Confirms on Steam; Nintendo Switch 2 Release Set for 2027
SEGA confirms generative AI was used in development of Crazy Taxi: World Tour on its Steam page. The title is slated for Nintendo Switch 2 in 2027.
SEGA Confirms Generative AI Use in Crazy Taxi: World Tour for Nintendo Switch 2
SEGA has acknowledged using generative AI in development of Crazy Taxi: World Tour, a title listed on Steam and announced for Nintendo Switch 2. Release date remains...
Crazy Taxi: World Tour Revealed — Sega Confirms Generative AI Support on Steam Listing
Sega has announced Crazy Taxi: World Tour with a Steam listing that confirms generative AI was used as a development support tool. The revival, featuring music from...
Crazy Taxi: World Tour announced for 2027 — Sega revives arcade classic for PC, PS5, Xbox Series X|S and Switch 2
Sega has announced Crazy Taxi: World Tour, a modern return to the arcade classic. The game will launch in 2027 on PC, PlayStation 5, Xbox Series X|S and Nintendo's...
Tomb Raider: Legacy of Atlantis Nintendo Switch 2 Launch Confirmed — AI Use Disclosed
Tomb Raider: Legacy of Atlantis will launch on Nintendo Switch 2 and PC on February 12, 2027. Developers disclose limited AI-assisted tools were used during early...
Bullet Rhythm Brings Generative AI Music to Sega Genesis: Mauro Xavier Reveals Controversial New Shmup
Developer Mauro Xavier unveils Bullet Rhythm, a Sega Genesis shoot-em-up that features AI-generated music—a decision stirring debate among gamers and industry...
Square Enix Integrates Google Gemini AI into Dragon Quest X on Nintendo Switch: What This Means for Players
Square Enix partners with Google for a generative AI-powered companion in Dragon Quest X, debuting on Nintendo Switch and other platforms. Discover how the Gemini AI...
Aspyr Confirms No Generative AI Used in Tomb Raider 1-3 Remastered Challenge Mode Update
Aspyr addresses concerns regarding generative AI in Tomb Raider 1-3 Remastered's recent Challenge Mode update, clarifying their creative process and promising patches...
Rare Clarifies Conker Anniversary Art Was Created by Human Artist Amid AI Controversy
Rare addresses AI art speculation regarding Conker's Bad Fur Day 25th anniversary artwork, confirming the image was crafted by veteran artist Pete Hentze and not...
Google’s Project Genie AI Raises Copyright Concerns with Nintendo-Inspired Game Worlds
Google's Project Genie, a generative AI tool capable of creating playable gaming environments from YouTube footage, has sparked controversy after generating content...
Earthworm Jim Creator Doug TenNapel Defends Generative AI's Role in Art Creation
Earthworm Jim creator Doug TenNapel advocates for the creative benefits of generative AI tools amidst industry controversy at a time when many gaming companies debate...
Ubisoft Cancels Prince of Persia: Sands of Time Remake Amid Major Company Restructuring
Ubisoft axes the anticipated Prince of Persia: Sands of Time Remake and several undisclosed titles as part of a sweeping restructuring, impacting studios and shifting...
Fatal Fury: City of the Wolves Faces Controversy Over Alleged AI Usage in Trailer
SNK's upcoming title, Fatal Fury: City of the Wolves, draws backlash as fans allege generative AI was used in its latest trailer, prompting community uproar and staff...
Josef Fares Shares Thoughts on Generative AI in Game Development: 'Maybe This Is the Limit'
Hazelight Studios founder Josef Fares discusses the role and limitations of generative AI in game development, highlighting the importance of human creativity and vision.
Larian Studios Confirms No Generative AI Used in New Divinity Game Development
Larian Studios' CEO Swen Vincke affirms that generative AI will not be used in the art or writing of the new Divinity game, emphasizing the studio's commitment to...
Larian Studios CEO Clarifies Stance on Generative AI in Game Development Amid Controversy
Larian Studios CEO Swen Vincke addresses concerns over the use of generative AI in game development, emphasizing the continued importance of artists and dismissing...
Larian Studios Explores Generative AI for New Divinity Game Planning: Insights from CEO Swen Vincke
Larian Studios CEO Swen Vincke discusses the studio's approach to generative AI during planning for the next Divinity game, emphasizing limited use and ongoing...
Sega Weighs AI Use in Game Development, Cites Creative Resistance
Sega addresses AI adoption in game development amid industry trends, highlighting creative resistance and a cautious approach compared to companies like Electronic...
Rockstar Co-Founder Dan Houser Shares Cautious Perspective on AI in Gaming Industry
Rockstar's Dan Houser discusses the implications of generative AI in game development, cautioning against overreliance and urging industry leaders to prioritize...
Twilight Sword Tabletop RPG Draws Inspiration from Zelda and Dragon Quest, Launches Crowdfunding Campaign
Two Little Mice unveils Twilight Sword, a new tabletop RPG inspired by The Legend of Zelda and Dragon Quest, now crowdfunding with a focus on originality and no...
Square Enix Partners with University of Tokyo to Automate Game QA with Generative AI by 2027
Square Enix announces an ambitious initiative to replace 70% of its game quality assurance workforce with generative AI tools, collaborating with the University of...
Square Enix to Automate 70% of QA and Debugging Workflow with AI by 2027
Square Enix announces plans to leverage generative AI for automating quality assurance and debugging operations, partnering with the University of Tokyo to increase...
Oliver Twins Announce Ghost Hunters Reboot for RichCast Amid Generative AI Controversy
The Oliver Twins return with a modern reboot of Ghost Hunters for the RichCast platform, but their heavy use of generative AI sparks conversation in the gaming industry.
EA's ReefGPT AI Chatbot Faces Scrutiny Amid Developer Backlash and Workflow Challenges
Electronic Arts' push into generative AI with ReefGPT is drawing criticism from developers who report increased workloads and workflow inefficiencies. This article...
EA and Stability AI Forge Partnership to Shape the Future of Game Development
Electronic Arts (EA) partners with Stability AI to co-create generative AI tools aimed at advancing game development workflows and creative possibilities, highlighting...
Final Fantasy Composer Nobuo Uematsu Rejects Generative AI, Emphasizes Human Touch in Game Music
Legendary Final Fantasy composer Nobuo Uematsu affirms his commitment to traditional music creation, voicing his rejection of generative AI in an interview. Uematsu...
Nintendo Denies AI Lobbying Claims Amid Japanese Government Rumors
Nintendo officially refutes rumors of lobbying the Japanese government against generative AI, clarifies stance on intellectual property protection, and responds to...
Nintendo Clarifies Stance on Generative AI Amid Industry Debate
Nintendo addresses recent statements regarding its approach to generative AI technology, emphasizes commitment to protecting intellectual property, and denies reports...
Nintendo Issues Statement Denying Lobbying Japanese Government on Generative AI
Nintendo refutes claims of engaging with the Japanese government on generative AI policies, reaffirming their commitment to intellectual property protection. Get all...
Nintendo Refutes Reports of Lobbying Against Generative AI in Japan, Reaffirms IP Protection Stance
Nintendo issues an official statement denying involvement with the Japanese government over generative AI lobbying claims, reinforcing its commitment to intellectual...
Nintendo Intensifies Push for Stricter Generative AI Regulation in Japan
Nintendo reinforces its position against generative AI in gaming, lobbying the Japanese government for tighter regulation amid widespread debate and recent incidents...
Nintendo Takes Stand Against Generative AI to Safeguard IP: Industry Impact and Government Lobbying Detailed
Nintendo is actively lobbying the Japanese government to regulate generative AI, aiming to protect its intellectual property as industry lawsuits and policies...
Nintendo Intensifies Lobbying in Japan: Protecting Intellectual Property from AI Threats
Nintendo is actively lobbying the Japanese government to address concerns over generative AI and the protection of intellectual property, reflecting the company's...