The indie developer, initially promoting the game as Retro Rail Go!, published an official Steam update on 10 July 2026 saying the project will now be known as Retro Rail: Japan.
The update confirms the removal of “placeholder AI image assets,” which have been replaced with illustrations from a commissioned human artist.
The studio also published a short changelog and released a new trailer to reintroduce the title to audiences.
Barely Making Games directly addressed allegations that the project used stolen materials.
The developer stated that there are no stolen assets, copyrighted video usage, or trademark infringements in the game, calling those claims false.
To further distance the project from disputed elements, the team said it has removed or modified some footage, colour schemes and names identified by critics.
The update follows a fraught few weeks for the solo developer.
After a demo arrived earlier in June 2026, coverage from several outlets — including Time Extension and other larger gaming sites — raised the game’s profile and helped it jump from roughly 700 wishlists to around 2,000 in 48 hours.
That visibility, however, coincided with intensified scrutiny from rail simulation fans, particularly in Japan, who criticised elements including the UI, character art, use of real-world trains and companies, and the suspected use of generative AI.
In a prior Steam message published 18 June 2026, Barely Making Games described the backlash as deeply upsetting and said they were considering halting development because of the volume of negative feedback and threats of legal action.
The developer framed the project as a “tiny passion project” created by a single person from a developing country, intended as an affordable, localised retro train simulator rather than a commercial rip-off.
The developer has admitted to using a few placeholder AI-generated images during early development but says those assets have now been replaced with commissioned work.
With the rebrand, asset changes, a new trailer and a brief changelog, Barely Making Games is signalling an intent to continue — and to address community concerns — as Retro Rail: Japan remains planned for Steam later in 2026.
Publishers, platform holders and community observers will likely watch how the rebrand and artist replacements affect reception among niche rail sim fans and whether controversy subsides ahead of launch.
For now, the developer has taken concrete steps to remove disputed assets and clarify the project’s scope.