Antstream Launches Slice: AI-Powered Game Creator Built on Google Gemini

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Antstream, the company known for its cloud streaming service for classic games, has unveiled Slice, an AI-powered short-form competitive gaming platform built on Google’s Gemini framework.

The new service positions itself as a tool that turns a single text prompt into a short, competitive game that can be played, remixed and monetised, and the company is foregrounding licensed intellectual property as part of its offering.

According to Slice’s website, the platform is designed to democratise game creation in the same way AI has enabled widespread content production in music, video and writing.

The site states that gaming remains “the last major medium” for this shift and that Slice intends to be a category leader for prompt-driven, short-form games.

Slice’s public materials say the service aims to address “every kind of game” on “every kind of screen” and to incorporate licensed IP to enable promotional short-form experiences tied to films, TV and music.

Slice lists Pac-Man as an example of licensed content cited on the platform, indicating Bandai Namco’s IP is referenced in the service’s promotional materials.

Antstream’s site identifies CEO Steve Cottam and CTO Oliver Woods as key executives on the project and notes the company’s claim of having “5+ years of behavioural data, any-device cloud delivery and an established pipeline of licensed game IP.” The site also highlights an advisory board with industry veterans who helped scale large social and platform businesses.

The launch comes after Antstream received attention earlier this year when its involvement with The James Pond Legacy led to controversy over generative AI-sourced assets.

Slice will be powered by Google Gemini while Antstream handles delivery and IP partnerships, per the company’s public statements.

Generative AI has already prompted legal and policy debates across creative industries, and Slice’s emphasis on AI-generated, IP-enabled short games places it squarely within that broader conversation.

The platform is pitched primarily for short-form distribution channels, where companies such as YouTube, TikTok and Instagram have established audiences for rapid, repeatable content.

Antstream has not yet announced platform availability or storefront plans such as listings on console marketplaces or the Nintendo eShop.

For now, Slice represents Antstream’s next major product push—combining cloud delivery, licensed properties and AI-assisted game creation under a single service built atop Google’s Gemini technology.