Pokemon TCG Prints 10 Billion Cards in One Year as The Pokemon Company Moves to Curb Scalping

The Pokemon TCG print surge: 10 billion cards and a new anti-scalping push

The Pokemon Company has confirmed that the Pokémon Trading Card Game (Pokemon TCG) experienced an unprecedented manufacturing year, with 10 billion Pokémon cards printed over the last 12 months.

According to the company, those 10 billion cards account for roughly 11.7% of all Pokémon cards ever produced, underscoring both the scale of the franchise and the ongoing demand for physical collectible products.

Background and market context

The Pokemon TCG has been a cornerstone of the franchise since its launch, generating sustained consumer interest across collectors, players, and secondary-market buyers.

The recently disclosed printing figures follow years of heightened enthusiasm for trading-card collecting worldwide, a trend accompanied by supply strain and resales.

The Pokemon Company, which manages and licenses the Pokémon brand, is responding to that market pressure with measures aimed at protecting consumers and retailers.

Company statement rewritten for clarity

In a formal update, The Pokemon Company said that printing reached 10 billion cards in the past year, representing 11.7% of the franchise’s total card output to date.

The company characterized scalping as a widespread problem and said it is evaluating steps to reduce unfair reselling practices.

Anti-scalping proposals and regional focus

The Pokemon Company has stated it is considering the introduction of government ID checks in Japan as a tool to deter scalpers and limit bulk purchasing for resale.

The company framed the potential move as an effort to make cards more accessible to genuine collectors and players by addressing the behavior that drives shortages and price volatility in the secondary market.

These deliberations are targeted at the Japanese market and would be part of broader retail-policy discussions rather than an immediate, global mandate.

Where this fits in the broader Pokémon ecosystem

While the physical card economy expands, Nintendo platforms remain central to the Pokémon brand’s digital presence.

Fans typically look to Nintendo Direct updates and the eShop for news about Pokémon video games on Nintendo Switch, even as The Pokemon Company focuses on the physical TCG market.

The printing milestone and anti-scalping measures will be closely watched by retailers, collectors, and industry observers as the company balances production volume with fair access for consumers.