Takahashi News
Browse 21 Nintendo news articles connected to Takahashi.
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Glen Schofield retirement: Dead Space and Callisto Protocol creator retires after 35 years
Veteran developer Glen Schofield has announced his retirement after a 35-year career that produced Dead Space, co-founded Sledgehammer Games, and led Striking Distance...
Project Phoenix Returns: Hiroaki Yura Confirms Kickstarter JRPG Back in Production
Hiroaki Yura says Project Phoenix, the 2013 Kickstarter JRPG that raised $1,014,600, is back in production with new staffing and studio funding. Key team members and a...
Nintendo 86th Annual General Meeting: Director Vote Results and What They Mean for Nintendo Switch Strategy
A detailed breakdown of the results from Nintendo's 86th Annual General Meeting of Shareholders, including vote totals for nine directors and year-over-year...
Xenoblade Genesis: Monolith Soft Confirms Director, Composers, Character Designers for Nintendo Switch 2 Release
Monolith Soft's Xenoblade Genesis gets key creative credits: Tetsuya Takahashi as general director, Yoko Shimomura leading composition, and Mai Yoneyama and Palow on...
Stellar Blade Confirmed for Nintendo Switch 2 — Launching Later This Year
Shift Up's action title Stellar Blade has been announced for Nintendo Switch 2 on June 9, 2026. Read the verified details about the announcement, the platform, and fan...
Tomodachi Life: Living the Dream—Inside the Switch Sequel’s Development and Legacy
Explore the journey of Tomodachi Life: Living the Dream for Nintendo Switch, from its early development origins post-Miitomo to its evolution by key Nintendo figures.
Nintendo Reveals Decade-Long Development of Tomodachi Life: Living the Dream for Switch
Nintendo details the nearly ten-year development journey of Tomodachi Life: Living the Dream, highlighting new user-generated content and insights from director...
The Pokémon Company Unveils 'Training' Merchandise Line Featuring Fighting-Type Pokémon by Takahashi Kino
The Pokémon Company introduces 'Training,' a new merchandise collection featuring Fighting-Type Pokémon illustrated by Takahashi Kino, launching February 21, 2026, at...
The Mysterious Mario Bros. Set: MrTalida Revives Unofficial 1986 Gachapon Mario Toys
Discover how MrTalida has digitally preserved the rare, unofficial 1986 Konno Sangyo Mysterious Mario Bros. gachapon set—featuring bizarre and monstrous Mario...
Donkey Kong Bananza: Nintendo Explains Pauline’s Age Choice and Gameplay Role
Nintendo reveals why they reimagined Pauline as a younger character in Donkey Kong Bananza for Nintendo Switch, detailing production insights from producer Kenta...
Shigeru Miyamoto Influences Donkey Kong Bananza's B Button Control Scheme
Discover how Shigeru Miyamoto's design philosophy shaped the control scheme in Donkey Kong Bananza for Nintendo Switch, as director Kazuya Takahashi reveals insights...
Donkey Kong Bananza: Miyamoto’s Input Inspires the B Button Dig Mechanic on Nintendo Switch
Discover how Shigeru Miyamoto influenced Donkey Kong Bananza’s unique control scheme, with insights from game director Kazuya Takahashi and exclusive development details.
Donkey Kong Bananza Embraces Sequence Breaking: Nintendo Switch 2 Exclusive Offers Unprecedented Freedom in Progression
Donkey Kong Bananza on Nintendo Switch 2 allows players to skip story parts and locations, according to co-director Kazuya Takahashi. Learn how this new design choice...
Donkey Kong Bananza for Nintendo Switch: Impressive Destructible Environments Come with Minor Performance Trade-offs
Donkey Kong Bananza delivers large, destructible environments on Nintendo Switch, with Nintendo addressing minor performance dips to prioritize gameplay and fun.
Donkey Kong Bananza Director Addresses Performance Drops on Nintendo Switch
Director Kazuya Takahashi confirms minor performance dips in Donkey Kong Bananza for Nintendo Switch but emphasizes the game's focus on playability and fun.
Donkey Kong Bananza Director Addresses Performance and Frame Rate on Nintendo Switch 2
Donkey Kong Bananza director Kazuya Takahashi discusses the game's performance, frame rate consistency, and design choices ahead of its Nintendo Switch 2 release.
Donkey Kong Bananza and New 3D Mario Reportedly in Simultaneous Development at Nintendo
Nintendo is advancing work on Donkey Kong Bananza, produced by Kenta Motokura and directed by Kazuya Takahashi, while industry veterans are also linked to a new 3D...
Donkey Kong Bananza Developer Interview: Why Switch 2 is the Perfect Platform
Nintendo developers share insights on Donkey Kong Bananza's move to Nintendo Switch 2, highlighting key hardware advantages for gameplay innovation.
Shigeru Miyamoto Shares Insights Into Nintendo's Creative Culture and Game Design Philosophy
Nintendo's Shigeru Miyamoto details his annual talk to new hires, highlighting game creation values and the evolving legacy behind Nintendo's enduring success.
Pokemon Center Japan Launches Official Galarian Meowth Day Merchandise for Cat Day 2021
Discover the exclusive Galarian Meowth Day merchandise line coming to Pokemon Center Japan, featuring plushies and accessories illustrated by Kino Takahashi, launching...
Takashi Tokita on Final Fantasy IV Design Challenges and Chrono Trigger Canon
Square veteran Takashi Tokita discusses the Active Time Battle system, cut scenarios from Final Fantasy IV, and which Chrono Trigger ending he considers canonical in a...