Super Mario 64 Hacker Uncovers Hidden Sound Effect After 14 Months of Play

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Published on: May 14, 2025

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Super Mario 64 Remains a Treasure Trove of Secrets: Newly Discovered Sound Effect Revealed After 14 Months As one of Nintendo’s most iconic titles, Super Mario 64 continues to enthrall fans and preservationists with its enduring mysteries—nearly three decades after its original release on the Nintendo 64.

Developed by Nintendo EAD under the leadership of Shigeru Miyamoto, Super Mario 64 was first released on June 23, 1996, and has seen enduring popularity through virtual console releases, inclusion in the Super Mario 3D All-Stars collection on Nintendo Switch, and ongoing activity within the speedrunning and modding communities.

Now, yet another secret has been uncovered, demonstrating that the game's depth continues to reward persistent investigation. The latest revelation comes from renowned hacker and ROM specialist Kaze Emanuar, a figure celebrated within the global Nintendo fanbase for his remarkable insights and discoveries within legacy software.

Emanuar has meticulously dissected Super Mario 64’s code in pursuit of hidden features and untapped potential.

His recent findings, shared widely via social media, highlight just how much remains to be learned about even the most exhaustively played games. Emanuar’s investigation focused on a hidden behavior tied to in-game timers and an enemy character known as Sushi the Shark in the Dire, Dire Docks level.

Ordinarily, Sushi’s swimming sound effect is designed to repeat every 16 seconds, preventing the full audio clip from ever being played during regular gameplay.

However, as reported by GamesRadar, Emanuar discovered that if one allows the game’s internal timer to run uninterrupted for approximately 14 months—a feat requiring extraordinary patience or emulation tools—the timer eventually reaches its maximum value.

At this boundary, the looping of Sushi's sound effect stops, allowing the entire audio file to play for the first time.

Afterward, Sushi becomes silent. In Emanuar’s words—translated here for clarity—this painstaking approach effectively grants access to a secret sound effect in Super Mario 64 that no one has previously heard, highlighting the exceptional persistence required to unveil such details.

"Through this method, we've unlocked a previously unheard sound effect within Mario 64, something undiscovered until now," he explained, underscoring the remarkable level of detail embedded in Nintendo's game design. Such discoveries not only reflect the passion and resourcefulness of the fanbase, but also underscore Nintendo’s technical ingenuity and depth, even if, as Emanuar suggested, the original developers could never have anticipated such dedication decades later.

Super Mario 64’s catalogue of secrets continues to inspire curiosity and admiration, reminding both new and seasoned players why it stands as a touchstone for the platforming genre, whether on the original Nintendo 64 hardware or newer platforms like the Nintendo Switch and eShop. With each emerging revelation, Super Mario 64’s legacy as a wellspring of innovation and intrigue grows ever richer—testament to a design philosophy that rewards creativity, exploration, and, sometimes, extraordinary patience.

Nintendo Super Mario 64 Mario Super Mario Kaze Emanuar Nintendo 64 Dire Dire Docks GamesRadar

You Can Only Hear This Mario 64 Sound If You Leave Your N64 Running For Over A Year