Developed over four years by a team led by creators JoshuaMK02 and Tempo, the project rebuilds Delfino Isle with new story content, worlds, music and a range of gameplay additions that expand the original title’s scope.
The team behind Super Mario Eclipse frames the project as a comprehensive revisit to Delfino: after four years of development the mod replaces and alters Shine Sprite content to create a new open-world experience, adds an enhanced narrative and introduces numerous original assets.
In practical terms, the release includes 120 reworked and new shines, three playable characters (Mario, Luigi and Il Piantissimo), updated movement mechanics and an improved in-game engine to support fresh content and challenges.
Key features verified in the release notes and GameBanana listing include:
- 120 new or reworked shines across redesigned environments
- Three playable characters with distinct models (Mario, Luigi and Il Piantissimo)
- New movement mechanics and engine improvements to support modified level design
- New and remixed boss encounters and hand-animated cutscenes
- An original soundtrack composed for the mod
- New minigames and missions, including races against a character named La Nokissia, a basketball minigame and a time-limited pizza delivery mission
- A substantial completion reward for players who reach 100% game completion
The mod is distributed as a free patch on GameBanana and is playable via the Dolphin Emulator.
The release notes also confirm compatibility with original Nintendo hardware where the base game runs: Nintendo GameCube discs played on GameCube hardware, and on Wii or Wii U systems that support GameCube disc playback or Dolphin-based methods for modded content.
Super Mario Eclipse represents one of the more ambitious community projects for a Nintendo IP in recent years, showcasing sustained collaboration and technical work by independent modders.
The patch and installation instructions are available on GameBanana for players familiar with modding workflows and emulator setups.