The Arena, the production company led by former Lionsgate and Sony Pictures executive Erik Feig, is in pre-production on a feature adaptation of SNK's Samurai Shodown franchise, The Hollywood Reporter confirmed.
Veteran screenwriter and producer Laeta Kalogridis — known as the showrunner of Netflix's Altered Carbon and a co-writer on Terminator: Genisys and Alita: Battle Angel — is attached to pen the screenplay.
According to The Hollywood Reporter, the Samurai Shodown project is part of a broader slate of films based on SNK's legacy fighting franchises.
The Arena has publicly announced separate film projects based on Fatal Fury and Art of Fighting.
Writer David S.
Goyer, whose credits include The Dark Knight trilogy collaboration and other genre work, is reported to be attached to the Fatal Fury adaptation.
The Fatal Fury effort reportedly includes plans for a spin-off focusing on SNK villain Geese Howard.
Samurai Shodown: franchise context
Originally released in 1993 in Japan as Samurai Spirits (released internationally as Samurai Shodown), the series distinguished itself among 1990s one-on-one fighters by emphasizing high-damage, well-timed strikes and strong defensive play.
The franchise has endured across arcade and home platforms and remains part of SNK's competitive fighting-game roster.
The most recent mainline entry, Samurai Shodown (2019), relaunched the series on modern consoles and PC and received attention for retaining the series' signature emphasis on counterattacks and single-hit impact.
Industry perspective and next steps
The Hollywood Reporter frames The Arena's SNK slate as a concentrated push into adaptations of classic fighting-game IPs.
The studio's attachments — Kalogridis for Samurai Shodown and Goyer for Fatal Fury — bring established screenwriters with experience on genre properties.
At this stage, Samurai Shodown is in pre-production; The Hollywood Reporter did not provide a release date or production timeline.
For Nintendo platforms and fighting-game fans, SNK properties have a history of appearing across consoles and digital storefronts, including past releases on systems such as the Nintendo Switch and availability through platform storefronts like the Nintendo eShop.
Developers, publishers, and studios will likely release further production updates through official channels as the projects progress.