Award-winning publisher Curve Digital, in partnership with developer No Brakes Games, has announced a significant achievement for their hit physics-based puzzle platformer, Human: Fall Flat.
The imaginative and slapstick-filled title has now sold over 4 million copies worldwide across all available platforms, including the popular Nintendo Switch console. First released on Steam Early Access in 2016 and subsequently brought to PC, PlayStation 4, Xbox One, and Nintendo Switch, Human: Fall Flat has become a global phenomenon.
The game's unique blend of physics-driven puzzles and open-ended exploration quickly resonated with players.
A major expansion in November 2017 introduced 8-player online multiplayer to the PC version, broadening its appeal and community reach even further. To commemorate this sales milestone, Human: Fall Flat is expanding its accessibility and reach.
A brand new update introduces Japanese and Korean language options, allowing even more players worldwide to enjoy the game's quirky humor and inventive challenges.
The patch is already live for PC users, while Nintendo Switch players can anticipate the language update arriving soon via the eShop. Since its launch, Human: Fall Flat has consistently achieved commercial success.
It has ranked in the Top 5 downloads on the Nintendo eShop in Europe, the United States, and Japan, sharing digital storefront prominence with Nintendo’s own iconic franchises.
On the PlayStation Store, the game secured a spot in the Top 10 December sales chart in the United States, further highlighting its widespread popularity.
Additionally, Human: Fall Flat was listed among 2018’s Top Played Games on Steam and will continue to feature in future platform promotions, supported by a devoted player base. Reflecting on this achievement, Tomas Sakalauskas, the developer behind Human: Fall Flat, remarked that reaching such a large, international audience is extraordinary—especially considering the game's roots as a solo development project.
Sakalauskas expressed excitement about introducing new language options and the opportunity to welcome even more fans worldwide. Jason Perkins, Managing Director at Curve Digital, emphasized the game's warm reception in Asia, stating that the addition of Korean and Japanese support will enable the adventures of the game's protagonist, Bob, to entertain a broader global audience.
Both the publisher and developer expressed gratitude to their player community for embracing Human: Fall Flat, attributing its success to ongoing support and engagement. With sustained momentum on major gaming platforms and a growing library of supported languages, Human: Fall Flat continues to be a standout example of indie game success, blending humor, creativity, and collaborative gameplay for millions of fans across the globe.
The imaginative and slapstick-filled title has now sold over 4 million copies worldwide across all available platforms, including the popular Nintendo Switch console. First released on Steam Early Access in 2016 and subsequently brought to PC, PlayStation 4, Xbox One, and Nintendo Switch, Human: Fall Flat has become a global phenomenon.
The game's unique blend of physics-driven puzzles and open-ended exploration quickly resonated with players.
A major expansion in November 2017 introduced 8-player online multiplayer to the PC version, broadening its appeal and community reach even further. To commemorate this sales milestone, Human: Fall Flat is expanding its accessibility and reach.
A brand new update introduces Japanese and Korean language options, allowing even more players worldwide to enjoy the game's quirky humor and inventive challenges.
The patch is already live for PC users, while Nintendo Switch players can anticipate the language update arriving soon via the eShop. Since its launch, Human: Fall Flat has consistently achieved commercial success.
It has ranked in the Top 5 downloads on the Nintendo eShop in Europe, the United States, and Japan, sharing digital storefront prominence with Nintendo’s own iconic franchises.
On the PlayStation Store, the game secured a spot in the Top 10 December sales chart in the United States, further highlighting its widespread popularity.
Additionally, Human: Fall Flat was listed among 2018’s Top Played Games on Steam and will continue to feature in future platform promotions, supported by a devoted player base. Reflecting on this achievement, Tomas Sakalauskas, the developer behind Human: Fall Flat, remarked that reaching such a large, international audience is extraordinary—especially considering the game's roots as a solo development project.
Sakalauskas expressed excitement about introducing new language options and the opportunity to welcome even more fans worldwide. Jason Perkins, Managing Director at Curve Digital, emphasized the game's warm reception in Asia, stating that the addition of Korean and Japanese support will enable the adventures of the game's protagonist, Bob, to entertain a broader global audience.
Both the publisher and developer expressed gratitude to their player community for embracing Human: Fall Flat, attributing its success to ongoing support and engagement. With sustained momentum on major gaming platforms and a growing library of supported languages, Human: Fall Flat continues to be a standout example of indie game success, blending humor, creativity, and collaborative gameplay for millions of fans across the globe.