Ōkami News
Browse 14 Nintendo news articles connected to Ōkami.
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Hideki Kamiya Calls for Less Scary Mode in Resident Evil Requiem on Nintendo Switch
Legendary game director Hideki Kamiya expresses desire for a less frightening mode in Resident Evil Requiem, highlighting the game's steep sales and content updates.
Ōkami 20th Anniversary: Capcom Launches Celebration Website Ahead of Major Milestone
Capcom commemorates Ōkami's 20th anniversary with a dedicated website, announcing a special concert and new merchandise, while the long-awaited sequel remains in...
Ōkami Ninetails Definitive Edition Statue Revealed by First 4 Figures: Pre-Orders and Release Details
First 4 Figures unveils the Definitive Edition Ninetails statue from Ōkami, featuring LED lights and intricate detailing. Pre-orders are open, with release scheduled...
Pokémon TCG Pocket Art Controversy: The Pokémon Company Addresses Ho-Oh EX Card Mix-Up
The Pokémon Company responds to concerns over the Ho-Oh EX card artwork in Pokémon TCG Pocket, clarifying the cause of the image mix-up and outlining steps toward...
Hideki Kamiya Leaves PlatinumGames: Creator of Ōkami and Bayonetta Charts New Path After Switch to Clovers
Industry veteran Hideki Kamiya, known for Bayonetta and Ōkami, departs PlatinumGames after 16 years, citing differences in development philosophy. Kamiya now leads...
Ōkami Sequel Announcement Sparks Genuine Apology from Hideki Kamiya on Social Media
Acclaimed game developer Hideki Kamiya expresses heartfelt regret to a fan following the announcement of the Ōkami sequel at The Game Awards 2024, signaling a rare...
Ōkami Sequel Revealed at The Game Awards: Hideki Kamiya Returns to Direct New Chapter
Capcom announces a new Ōkami sequel with Hideki Kamiya at the helm, continuing the story of Amaterasu. Details, developer insights, and more for Nintendo and classic...
Ōkami Developer Hideki Kamiya Reflects on Weaknesses Within Celebrated Clover Studio Team
Hideki Kamiya, director of Ōkami, recently discussed the surprising challenges faced by Clover Studio during the game's development, highlighting internal team...