Hideki Kamiya Calls for Less Scary Mode in Resident Evil Requiem on Nintendo Switch

Hideki Kamiya, the renowned director behind classic titles such as Resident Evil 2, Devil May Cry, and Bayonetta, has publicly stated his preference for a less intense gaming experience in the latest Resident Evil installment, Resident Evil Requiem.

Developed and published by Capcom, Resident Evil Requiem has quickly become a standout title for the Nintendo Switch and other platforms, already surpassing 5 million units in sales since launch—a testament to the enduring popularity of the Resident Evil franchise in the survival horror genre. Most recently, Clovers Inc.—the independent studio founded by Kamiya in 2024 following his legacy with Capcom’s Clover Studio—shared a lighthearted moment on social media as Kamiya joined the team in playing Resident Evil Requiem.

In a clip posted to X (formerly Twitter), Kamiya remarked, “I have always advocated for a 'non-scary' mode in these games.

Personally, I’d love to focus on solving puzzles and enjoying the combat without the frightening elements.” The video playfully captured Kamiya’s aversion to horror themes, as he is well-known in the industry for disliking overly scary games, despite his influential role in shaping the genre. Kamiya’s comments are especially noteworthy given his longstanding connection to the Resident Evil franchise.

While he famously directed Resident Evil 2, Kamiya’s recent work with Clovers Inc.

continues to make waves in the development community.

The studio, named as an homage to Capcom’s now-dissolved Clover Studio, was founded with the mission of developing a spiritual sequel to Kamiya’s beloved action-adventure title, Ōkami. Beyond his playful critique, Kamiya remains an outspoken figure when it comes to player behavior in the digital age.

He previously drew attention on social media for strongly denouncing spoilers shared online about Resident Evil Requiem, stating that individuals who divulge plot details ahead of release "face strong condemnation from the community.” Resident Evil Requiem itself continues to evolve, with upcoming Story DLC, a new photo mode, and additional gameplay extras confirmed by Capcom.

The game’s rapid adoption on the Nintendo Switch and other platforms demonstrates a continued appetite for narrative-rich, challenging experiences among core players.

Meanwhile, returning fans and critics alike praise Capcom for keeping the Resident Evil series fresh across multiple console generations. As Clovers Inc.

grows under Kamiya’s leadership, and Capcom pushes forward with Resident Evil Requiem’s expanding content, the conversation around game accessibility and player comfort—particularly within survival horror—remains more relevant than ever for the broader gaming industry.