Zelda: Ocarina of Time Remake Reveals Three Display Modes on Nintendo Switch 2

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Preview footage posted by user Zeltik has revealed several user-interface and control options for Nintendo’s upcoming remake of The Legend of Zelda: Ocarina of Time on Nintendo Switch 2, which is scheduled to release on November 5, 2026.

The footage offers the most detailed look yet at in-game settings, showing multiple HUD presets, targeting behavior, and other accessibility and control toggles ahead of launch.

According to the preview, the remake includes three distinct display modes labeled Standard, Pro, and Master.

Zeltik’s footage indicates that Standard presents the full HUD and information layout intended for most players.

The Pro mode reduces on-screen elements to a minimal set of information, while the Master mode removes HUD elements entirely for an uncluttered experience.

The clips also reveal a Targeting Type option with two behaviors: Hold and Toggle.

In Hold mode, the player must hold the ZL button to maintain target lock; in Toggle mode, a single press of ZL engages targeting and a second press disengages it.

Additional control options shown in the footage include an on/off toggle for motion-control aiming and standard accessibility features such as subtitles.

Beyond the UI and control settings, the preview footage highlights newly confirmed content for the remake.

Zeltik shows a feature called the Hall of Fallen Foes—a new addition to this version—and references “fairy thoughts,” another element not present in the original N64 release.

Nintendo has confirmed the remake’s release date as November 5, 2026; further official details will likely be released by Nintendo in the lead-up to that date.

These confirmed settings suggest Nintendo is offering a range of presentation and control customizations to accommodate different playstyles and accessibility needs on Nintendo Switch 2.

The inclusion of completely HUD-free and reduced-HUD modes aligns with modern remakes’ focus on player choice.

For players tracking the remake, Zeltik’s footage provides the clearest early view of how Nintendo is handling user interface, targeting, and optional gameplay aids in The Legend of Zelda: Ocarina of Time on Nintendo’s next-generation handheld-console platform.

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