Splatoon Raiders is the most recent entry associated with Nintendo’s Splatoon property, a franchise that began on the Wii U and has since become a mainstay on Nintendo Switch.
According to a rough translation of Monolith Soft’s social media post and the studio’s credits page, the developer said it "assisted with some aspects of the art" for Splatoon Raiders, and the title now appears among other projects the studio lists publicly.
The studio’s credits also show prior involvement with the Splatoon series; Monolith Soft has been credited on Splatoon 3, Splatoon 2 and the original Splatoon for Wii U, indicating an ongoing collaboration on visual and production support for Nintendo’s multiplayer shooter franchise.
Monolith Soft is widely recognized within the industry for its work on the Xenoblade Chronicles series.
Key release milestones for that franchise include Xenoblade Chronicles 2 on Nintendo Switch (released December 1, 2017) and Xenoblade Chronicles 3 (released July 29, 2022).
The studio’s profile on Nintendo-related projects has expanded beyond its flagship RPGs, with development and support roles on multiple first-party Nintendo titles.
For readers tracking platform history: the Splatoon franchise launched on Wii U in 2015 and later continued on Nintendo Switch with Splatoon 2 in 2017 and Splatoon 3 in 2022.
Those Switch releases are available through retail and Nintendo eShop digital distribution.
Monolith Soft’s listing of Splatoon Raiders joins a broader set of credits that reflect cross-studio collaboration common in first-party Nintendo projects.
This confirmation comes directly from Monolith Soft’s public channels and web presence rather than second-hand reports, making it a verifiable update to the studio’s credited work.
Nintendo and its development partners frequently share studio credits in this manner, offering insight into which teams contribute to art, tools and other development disciplines across major titles on Nintendo Switch and legacy platforms such as the Wii U.