The studio’s CTO and technical director, DongKi Lee, outlined the approach during an interview with Nintendo Everything.
Stellar Blade: Complete Edition is scheduled to launch on Nintendo Switch 2 in 2026.
Target frame rate and trailer confirmation
Shift Up confirmed the trailer shown for the Switch 2 version ran at 60 frames per second, and that 60 FPS is the development target for the game on both handheld and docked modes.
According to the studio, maintaining a consistent 60 FPS experience across the two system configurations was a primary objective during optimization.
Resolution and display modes
On Nintendo Switch 2 hardware, Shift Up reports the game will render an unscaled 720p image in handheld mode and an upscaled 1080p image when the console is docked.
Those resolution targets reflect the studio’s effort to balance visual fidelity and performance between portable and docked play.
DLSS upscaling plus FSR 3.1 frame interpolation
Lee explained Shift Up’s hybrid technical solution to achieve the 60 FPS target.
The team is using NVIDIA’s DLSS on Switch 2 for spatial upscaling, and then applying AMD’s FSR 3.1 frame interpolation feature to generate additional frames.
In journalistic terms, Lee said the team renders at a base frame rate—effectively using a 30 FPS render target to keep latency consistent—and leverages FSR 3.1 frame interpolation on top of DLSS-upscaled frames to reach the 60 FPS target.
He emphasized that DLSS handles upscaling while FSR 3.1 provides the interpolation capability that Switch 2’s DLSS implementation does not include for frame generation.
Developer perspective on Switch 2 development
Lee also noted that working on Switch 2 has required finding the right trade-offs between visual expression and performance across handheld and docked modes.
The console’s ability to switch between those modes influenced Shift Up’s optimization priorities and allowed the team to tune both image quality and frame pacing for consistent play.
Release and platform notes
Stellar Blade: Complete Edition is confirmed for Nintendo Switch 2 in 2026.
The technical details come from Shift Up and the studio’s statements to Nintendo Everything; they outline the studio’s use of DLSS and AMD FSR 3.1 on Switch 2 to deliver a 60 FPS experience with 720p handheld and upscaled 1080p docked output.