Mitchell Hammond's Metal Gear Snake Returns Recreates 1987 MSX2 Classic

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Independent animator Mitchell Hammond has released a new short titled "Metal Gear Snake Returns," a frame-for-frame recreation of a scene from the original Metal Gear, which first launched on the MSX2 in 1987.

Hammond, known for the 2024 fan animation "Metal Gear Warhead Activate," posted the new clip to his official YouTube channel and lists a Patreon to accept financial support for his studio's ongoing animation work.

The new sequence adapts the moment when Solid Snake attempts to escape military imprisonment and confronts the shotgun-wielding boss commonly referred to as Shotmaker.

Hammond's piece emphasizes faithful visual callbacks to the 1987 MSX2 release, including set dressings and prop details that reference the original game's aesthetic and era.

Hammond includes an explicit on-screen credit noting that the animation was produced without generative tools; the credit reads that the clip used no artificial intelligence and was created entirely by human artists.

That statement underlines the project's handmade approach and the studio's intent to highlight traditional animation craft.

Beyond the headline recreation, viewers have noted Hammond's attention to small visual flourishes: a comic-book texture applied to the frames, careful reconstruction of Snake's cell, and incidental props such as a FOXHOUND patch and a packaged MSX2 console.

Hammond's animations are released as episodic parts on his YouTube channel; the creator has stated there is no formal release schedule for the larger Metal Gear animation project, and Patreon is offered for those who wish to support further installments.

The Metal Gear franchise, created by Hideo Kojima and originally published by Konami, began on the MSX2 in 1987 and expanded into a multi-platform series with high-profile entries such as Metal Gear Solid on PlayStation in 1998.

The series is widely cited as a seminal influence on the stealth genre and modern cinematic game design.

Hammond's latest short is an example of fan-driven animation that engages with gaming history and preservation.

The clip is available now on Hammond's official YouTube channel, where all parts of his Metal Gear animation project can be viewed, and supporters can contribute via the artist's Patreon page.

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