The Splatoon series, developed by Nintendo EPD, began on Wii U with Splatoon in 2015 and continued on Nintendo Switch with Splatoon 2 in 2017 and Splatoon 3 in 2022.
Splatoon Raiders positions itself as a non-competitive entry that highlights cooperative and single-player elements of the franchise.
In the developer discussion, Inoue explained that after more than a decade of continuous work on the series — with three main titles and ongoing updates — the team wanted to try a different approach.
Rather than building a straight sequel like “Splatoon 4,” the developers aimed to create an accessible entry point that places non-competitive modes front and center.
Inoue said the motivation was to present cooperative and solo experiences, typically secondary features in mainline entries, as a primary way to enter the series while still committing to competitive development going forward.
Yoshihiko Ito outlined the design path that led to Splatoon Raiders.
As Splatoon 3’s update cycle wound down, the team investigated whether Salmon Run’s cooperative gameplay could be reworked for a single-player experience.
Ito said the goal was to adapt Salmon Run into a mode that feels “hectic yet exhilarating” for one player, and that development experiments included increasing the number of Salmonids to create an “ultimate multitasker” challenge.
The team also noted conversations about next-generation hardware, saying early tests considered how improved performance on a potential Nintendo Switch successor could enable more ambitious encounters.
The announcement and developer commentary underscore Nintendo’s interest in broadening the Splatoon brand beyond arena-focused multiplayer.
Splatoon Raiders is being framed as a standalone title that leverages familiar franchise systems — notably Salmon Run — to deliver a fresh, single-player-forward experience.
Nintendo’s Ask the Developer segment provides verified context for the studio’s strategic choice: to diversify the series’ offerings while maintaining support for competitive modes in future projects.