John Romero Announces New FPS IP in Development at Romero Games with Major Publisher

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Published on: July 19, 2022

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John Romero, renowned co-founder of id Software and creator of genre-defining classics such as Doom, Doom II, Quake, and Wolfenstein 3D, is returning to the first-person shooter (FPS) arena with an ambitious new project.

His studio, Romero Games—founded together with acclaimed designer Brenda Romero—has confirmed development of an all-new FPS title featuring a completely original intellectual property (IP), in partnership with a major, yet-to-be-revealed publisher. The announcement surfaced on social media via an official job posting from Romero Games, which is actively seeking artists, designers, and programmers skilled in Unreal Engine 5.

This talent search highlights a strong commitment to next-generation visuals and gameplay experiences, hinting at the scope and ambition behind the upcoming title.

Fans of Romero’s previous trailblazing work in the FPS genre are already expressing excitement at the prospect of an entirely new adventure driven by Romero’s innovative vision. John Romero’s enduring influence on the game development landscape is evident through his long-standing contributions dating back to the early 1990s.

As a designer, he changed the way players experience interactive entertainment, setting standards with games like Doom and Quake.

After facing challenges with the 2000 release of Daikatana, which received a mixed reception despite heavy marketing, Romero spent several years away from headline FPS development.

However, his creative passion never waned. In 2019, Romero returned to his roots with the release of Sigil, an unofficial fifth episode for the original Doom.

Sigil offered classic level design and fresh challenges for veteran players, continuing the narrative after the Doomslayer's battle with the Spider Mastermind.

Continuing this momentum, Sigil 2 is currently in development, this time utilizing the Doom II engine, and promises to deliver another nostalgic experience for longtime fans. While further details about the new FPS IP—including its title, gameplay direction, and publishing partner—remain under wraps, Romero Games’ public call for Unreal Engine 5 expertise demonstrates the studio’s forward-looking approach.

This venture marks an exciting chapter not just for Romero Games, but also for the broader industry as anticipation builds around what could be another seminal addition to the shooter genre. As more information emerges—including release targets, platform confirmations such as potential launches on PC or consoles like the Nintendo Switch, and content previews—industry outlets and fans alike are keenly watching for updates.

Romero Games’ commitment to innovation and quality continues to shape the landscape of game development, signaling that John Romero’s legendary career has exciting new milestones ahead.

Unreal Engine 5 Unreal Engine Xbox Series X|S John Romero Unreal Romero Games Brenda Romero id Software Doom Doom II Quake Wolfenstein 3D Daikatana Sigil Sigil 2

Doom Legend John Romero Working On New First-Person Shooter