Monster Hunter World Switch 2 Port Ruled Out by Producer: 'Would Require a Ground-Up Remake'

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Capcom producer Ryozo Tsujimoto has confirmed that Monster Hunter World will not be ported to the Nintendo Switch 2 without substantial redevelopment, citing fundamental differences in the games' underlying engines.

Monster Hunter World originally launched on PlayStation 4 and Xbox One on January 26, 2018, with a PC release following on August 9, 2018.

The game's successor entries in the franchise have since moved to a different engine architecture.

In a statement explaining the technical barrier, Tsujimoto said that the engine used for Monster Hunter World differs from the engine the team now relies on.

He noted that starting with Monster Hunter Rise the series has shifted to Capcom's RE Engine, and that disparity changes the feasibility of a direct port.

Paraphrasing Tsujimoto, he explained that because the two engines are fundamentally different, bringing Monster Hunter World to Nintendo's next-generation hardware would require rebuilding the game from the ground up rather than performing a straightforward port.

Monster Hunter Rise launched on Nintendo Switch on March 26, 2021, and later released on PC on January 12, 2022.

Capcom's RE Engine first entered wide public view with Resident Evil 7 in 2017 and has been used across multiple Capcom releases since, forming the backbone for several of the studio's recent projects.

Tsujimoto's comments make clear that those engine decisions are a primary factor when Capcom evaluates platform ports and remasters.

Tsujimoto's remark specifically contrasted Monster Hunter World with the planned Nintendo Switch 2 release of Monster Hunter Wilds, indicating that the newer title is being targeted for the Switch 2 hardware using the RE Engine workflow.

His position effectively rules out a Switch 2 native release of Monster Hunter World without a comprehensive redevelopment effort.

This is a technical clarification rather than a business announcement about schedules or sales.

For context: Monster Hunter World remains an important entry in Capcom's catalogue with initial releases in 2018 across console and PC, while Monster Hunter Rise represents the series' ongoing transition onto the RE Engine and modern platform strategies.

Players interested in Capcom announcements should watch future Nintendo Direct presentations and official Capcom releases on the eShop and company channels for any further news.

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