Mean Machines News
Browse 13 Nintendo news articles connected to Mean Machines.
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Sega Force magazine history: Inside Europress Impact’s early-90s Sega publication
A concise history of Sega Force magazine, its creators Roger Kean and Oli Frey, and its place in the early-1990s UK magazine boom covering Master System and Mega Drive...
Golden Age Magazine: Julian 'Jaz' Rignall Unveils Ambitious Retro Gaming Publication Project
Julian 'Jaz' Rignall announces plans for Golden Age, a new retro gaming magazine celebrating 20th-century consoles, computers, and arcades, aiming for a 2026...
Celebrating 35 Years of Mean Machines: The UK’s Pioneering Multiformat Console Magazine
Explore the legacy and impact of Mean Machines, the UK's first dedicated multiformat console magazine, launched by EMAP in 1989. Discover its influence on gaming...
Supercell and Legendary UK Games Journalists Recreate Mean Machines Magic with Super Cellphone Gamer
Supercell partners with former EMAP journalists to launch Super Cellphone Gamer, a nostalgic, Mean Machines-inspired magazine celebrating Sonic's arrival in Squad...
Former Mean Machines Team Revives Classic Gaming Spirit for Supercell's Squad Busters with Super Cellphone Gamer Magazine
Veteran Mean Machines editors collaborate with Supercell and Sega to launch Super Cellphone Gamer, a new magazine celebrating mobile gaming and the release of Squad...
Mean Machines 35th Anniversary: Gaming Legends Tease Celebratory Project
Mean Machines magazine celebrates its 35th anniversary, with founder Julian 'Jaz' Rignall and Rich Leadbetter hinting at a nostalgic project. Explore the legacy and...
Understanding the 1983 Video Game Crash: Divergent Impacts in the US, Japan, and Europe
Explore how the 1983 Video Game Crash affected North America, Europe, and Japan differently—featuring insights from industry experts and highlighting Nintendo's...
The Rise and Fall of the Amstrad GX4000: Alan Sugar’s Unsuccessful Console Venture
Explore the history and commercial failure of the Amstrad GX4000, Alan Sugar’s ambitious yet ill-fated attempt to break into the home console market in 1990.