Nacon and Crea-ture have officially revealed Werewolf: The Apocalypse – Rageborn, a top-down Metroidvania set in the World of Darkness universe, and confirmed a planned release for 2027 on Nintendo Switch 2.
The announcement positions Rageborn as a form-shifting action-adventure that blends exploration and visceral combat, with players switching between human, wolf, and werewolf forms to confront the megacorporation Pentex across the wilds of Alaska.
Overview and premise
The developer and publisher described a narrative centered on Taylor, whose life changes after witnessing the murder of an eco-activist friend.
The announcement explains that Taylor’s transformation into a Garou — a werewolf and guardian of the Earth — triggers a quest for vengeance and identity across Alaska.
The game frames its story as a battle to “avenge a dying world” while tracking corruption spreading through the land.
Gameplay and mechanics
Rageborn is presented as a top-down Metroidvania where dynamic form-shifting is core to both combat and traversal.
The three primary forms are detailed as:
- Homid (human): Specialized in ranged combat with firearms and crossbows, using mobility tools such as the kyoketsu shoge.
- Lupus (wolf): Focused on agility, stealth, exploration, and silent takedowns.
- Crinos (werewolf war form): The heavy melee form that delivers Rage-fueled combos and can break through obstacles to access new areas.
The announcement highlights an organic progression system built around Gifts and mystical roots.
Players can collect resources to deepen their bond with Gaia and unlock dozens — the release text references “hundreds” — of possible Gift combinations to shape custom builds.
Enemies range from Lethe Lab mercenaries to Pentex machines and other supernatural threats, with combat designed to compel players to switch forms strategically.
World design and progression
Rageborn’s Alaska is described as layered and interconnected, encouraging revisits as new traversal and combat abilities open previously inaccessible routes.
The game also includes ally recruitment: rescuing characters grows a werewolf den that enables equipment crafting and Gift upgrades to support progression.
Release and media
Nacon and Crea-ture released an announcement trailer alongside the reveal.
The companies have stated the game is planned for release on Nintendo Switch 2 in 2027.
Additional distribution details, such as eShop availability or further platform plans, have not been confirmed in the announcement.
Werewolf: The Apocalypse – Rageborn expands the World of Darkness franchise into a Metroidvania format with a clear focus on form-based combat and exploration.
Watch the official trailer for a deeper look at the art direction and gameplay showcased by Nacon and Crea-ture.
The announcement positions Rageborn as a form-shifting action-adventure that blends exploration and visceral combat, with players switching between human, wolf, and werewolf forms to confront the megacorporation Pentex across the wilds of Alaska.
Overview and premise
The developer and publisher described a narrative centered on Taylor, whose life changes after witnessing the murder of an eco-activist friend.
The announcement explains that Taylor’s transformation into a Garou — a werewolf and guardian of the Earth — triggers a quest for vengeance and identity across Alaska.
The game frames its story as a battle to “avenge a dying world” while tracking corruption spreading through the land.
Gameplay and mechanics
Rageborn is presented as a top-down Metroidvania where dynamic form-shifting is core to both combat and traversal.
The three primary forms are detailed as:
- Homid (human): Specialized in ranged combat with firearms and crossbows, using mobility tools such as the kyoketsu shoge.
- Lupus (wolf): Focused on agility, stealth, exploration, and silent takedowns.
- Crinos (werewolf war form): The heavy melee form that delivers Rage-fueled combos and can break through obstacles to access new areas.
The announcement highlights an organic progression system built around Gifts and mystical roots.
Players can collect resources to deepen their bond with Gaia and unlock dozens — the release text references “hundreds” — of possible Gift combinations to shape custom builds.
Enemies range from Lethe Lab mercenaries to Pentex machines and other supernatural threats, with combat designed to compel players to switch forms strategically.
World design and progression
Rageborn’s Alaska is described as layered and interconnected, encouraging revisits as new traversal and combat abilities open previously inaccessible routes.
The game also includes ally recruitment: rescuing characters grows a werewolf den that enables equipment crafting and Gift upgrades to support progression.
Release and media
Nacon and Crea-ture released an announcement trailer alongside the reveal.
The companies have stated the game is planned for release on Nintendo Switch 2 in 2027.
Additional distribution details, such as eShop availability or further platform plans, have not been confirmed in the announcement.
Werewolf: The Apocalypse – Rageborn expands the World of Darkness franchise into a Metroidvania format with a clear focus on form-based combat and exploration.
Watch the official trailer for a deeper look at the art direction and gameplay showcased by Nacon and Crea-ture.