The ports bring Capcom’s recent remakes to Nintendo’s next-generation handheld/console hardware, giving players the option to purchase digitally from the eShop at launch.
According to the eShop details, the confirmed file sizes for the Switch 2 versions are:
- Resident Evil 2 Deluxe Edition — 14.0GB
- Resident Evil 3 — 12.9GB
- Resident Evil 4 Gold Edition — 29.0GB
Taken together, the three downloads total 55.9GB of storage.
That cumulative footprint is modest compared with many contemporary multiplatform releases and is notable for players managing internal console storage or SD Express cards.
Resident Evil 3’s comparatively small size reflects its shorter single-player campaign and absence of extensive bonus modes found in the other releases.
By contrast, Resident Evil 4 Gold Edition is the largest of the trio, which aligns with its broader campaign, multiple unique environments, and additional content such as Separate Ways and The Mercenaries.
Capcom’s handling of these ports continues a trend of focused optimisation for Nintendo hardware.
Previous Switch 2 listings — including Requiem, which registered around 28.7GB — illustrate the developer’s capability to scale assets and compression effectively for the platform.
There is currently no official announcement of a physical release for these three remakes.
As of the eShop listings, the only confirmed distribution method at launch is digital download, so players who want access on day one should plan to purchase and download from the Nintendo eShop.
For Switch 2 owners, the confirmed sizes make it feasible to store the full trilogy on a single console or SD Express card, depending on existing libraries and available space.
Gamers who prefer physical collections should watch for future announcements from Capcom or retail partners, but until a physical SKU is confirmed, the eShop remains the primary way to obtain these titles on launch day.