Developed by Ubisoft Ivory Tower, the title originally launched on September 14, 2023 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC, and is now scheduled to join Nintendo's next-generation hardware.
The Crew Motorfest is positioned by its developer as a celebration of driving set across the Hawaiian archipelago.
Ubisoft describes the game as an expansive driving playground on the island of Oʻahu, where players can explore diverse terrains—from Honolulu’s streets and coastal roads to volcanic slopes and dedicated circuit tracks—while engaging in curated campaigns inspired by distinct car cultures.
Key features outlined by Ubisoft and restated here in journalistic terms include:
- A celebration of car culture: The game packages themed playlists and campaign strands that spotlight different automotive traditions, including American muscle, Japanese street-style racing, and historic performance machines.
- A large car roster and customization: Players are encouraged to master driving challenges to collect legendary vehicles and customize them for contests and display.
- A vibrant Hawaiian open world: The title’s map centers on Oʻahu, offering urban races through Honolulu, off-road challenges on volcanic terrain, and dedicated track sections for precision driving.
- Live events and multiplayer modes: The Motorfest experience includes competitive live modes such as mass grid races, team-based demolition events, and leaderboard-driven challenges to encourage ongoing engagement.
Ivory Tower, the French studio behind The Crew series, has built its reputation on open-world driving experiences since the original The Crew (2014) and its sequel The Crew 2 (2018).
The Motorfest entry expands that lineage with a heavy emphasis on festival-style events and a curated celebration of vehicle communities.
This Switch 2 launch will make The Crew Motorfest available both at retail and via the Nintendo eShop on October 8, 2026, bringing Ubisoft’s driving festival to Nintendo’s next-generation platform.
Original coverage and reporting on this announcement were published by Alex Seedhouse, a long-time Nintendo industry reporter and critic.