PEGI has rated Sonic Frontiers: Definitive Edition for the Nintendo Switch 2, and physical retail copies have started to surface in some markets even though Sega has not issued an official announcement.
Sonic Frontiers was developed by Sonic Team and originally released on November 8, 2022, for PlayStation, Xbox, Nintendo Switch and PC.
The franchise, owned and published by Sega, remains one of the company's flagship properties since the series debuted in 1991 on the Sega Genesis/Mega Drive.
According to the newly revealed box art, the Definitive Edition is billed as an enhanced release for Nintendo's next hardware and promises a range of updates and bonus content.
The back-of-box details list a "Sights, Sounds, and Speed" package, a special "Sonic's Birthday Bash" mode, a story campaign titled "The Final Horizon," plus bonus in-game items, a digital art book and a mini soundtrack.
The retail edition appears to be distributed as a Game-Key Card for the Switch 2 platform.
This PEGI rating follows an earlier classification in South Korea and reports that physical copies began appearing on store shelves last week.
Sega itself has not confirmed a release date or provided an official product page in the Nintendo eShop for the Definitive Edition at the time of writing.
Separately, Sega of America is hosting a Sonic Birthday livestream that doubles as a charity fundraiser supporting St. Jude Children's Research Hospital.
The event is scheduled around the anniversary and will stream on YouTube and Twitch, featuring guests and gameplay segments.
Sega is also staging a Japanese livestream this week that the company says will include information on select Sonic titles.
Sonic Team’s work on Sonic Frontiers marked a notable shift toward open-zone design in the series, and the Definitive Edition listing reinforces Sega’s ongoing support for the title across console generations.
For Switch owners watching for a successor announcement or for availability in the Nintendo eShop, the PEGI rating and retail sightings are concrete developments to monitor while Sega prepares any formal communications.