The update, confirmed in a Nintendo Life post by Liam Doolan, arrives as the game completes its first-year roadmap while organizers prepare for Year Two.
Background
Sonic Racing: CrossWorlds is part of the Sonic racing lineage and has followed a seasonal content model common to modern live-service titles.
The title has maintained momentum through periodic content drops and in-game events designed to keep players engaged across platforms and storefronts, including console digital marketplaces and the Nintendo eShop for Nintendo Switch owners where applicable.
Rewriting notable statements
The earlier line 'But the race isn't over yet...' has been restated to reflect the publisher's continued support: Nintendo Life noted that the campaign of updates and events is ongoing, signaling that the game's content plan extends beyond Year One.
Update details (verified)
An update published on Saturday, October 17, 2026 at 1:30am confirmed that the final content drop for Year One of Sonic Racing: CrossWorlds is now live.
That update introduces the paid Avatar Legends Pack, which adds characters Aang and Katara.
The pack can be purchased individually or accessed through the paid Season Pass.
In tandem with the drop, the Avatar Legends Festival is running and is scheduled to continue through October 18, 2026.
What this means for players and stakeholders
For players, the new pack provides additional character options and event content tied to the Avatar Legends Festival window.
For publishers and platform holders, final Year One drops like this are typical opportunities to drive short-term engagement and monetize through individual DLC purchases or bundled Season Passes.
Nintendo Life also points to a preview of Year Two plans in an earlier post for readers looking for the roadmap beyond this content cycle.
Where to find the update
Nintendo Life carried the initial report and update by Liam Doolan.
Players interested in purchasing the Avatar Legends Pack should check the game's in-app store or their platform's digital storefront—such as the Nintendo eShop for Switch users—for availability and regional pricing.
With Year One wrapped, attention now turns to what the developers will reveal for Year Two, as detailed in Nintendo Life's previous coverage.