Box Art Brawl: Revisiting Contact on Nintendo DS and Its Distinctive Regional Covers

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Published on: November 19, 2023

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Box Art Brawl: Revisiting Contact on Nintendo DS and Its Distinctive Regional Covers Since its 2006 release, Contact for the Nintendo DS has remained a cult favorite among RPG fans, albeit often overshadowed by other titles from its generation.

Developed by acclaimed studio Grasshopper Manufacture under the direction of Goichi Suda (Suda51), Contact offered players a unique, quirky take on the role-playing genre, blending innovative mechanics with a whimsical narrative.

Published by Atlus in North America and Japan, and by Rising Star Games in Europe, the game's visual identity extended beyond its inventive gameplay, making its way onto the shelves in multiple regional box art variants.

Contact's place in Nintendo DS history is marked by both its memorable gameplay and its distinctive package design.

While initial sales figures were modest, the game has since garnered a dedicated following who appreciate Grasshopper Manufacture's willingness to depart from RPG convention.

The team behind Contact would later contribute to the studio’s reputation for creating some of the most unconventional titles on Nintendo hardware—a legacy extending well into the present day. In the latest edition of Nintendo Life’s "Box Art Brawl," the community turns its attention back to Contact, comparing the box art used in different regions.

The North American and Japanese cover showcases the protagonist, Terry, framed by a strikingly minimalistic design that emphasizes his central role.

A cracked reflection alongside Terry adds an air of mystery without overcomplicating the visual, inviting players to uncover the game’s secrets for themselves.

Despite—or perhaps because of—its simplicity, the cover doesn’t feel empty but instead focused and intriguing.

As the editorial notes, the art hints at deeper themes and character moments that await discovery within the game. By contrast, the European release from Rising Star Games adopts a more playful, densely illustrated approach.

Featuring the eccentric Professor and his loyal dog in an array of charming pixel art poses, the European cover leans into the game's quirky tone and broadens its visual appeal.

The titular “contact” theme is cleverly reflected in the title art, using two outstretched hands to encapsulate the game’s motif of communication and connection.

According to Nintendo Life’s analysis, the European cover succeeds in drawing attention with its colorful composition and cute aesthetic, a proven tactic for captivating potential buyers. The direct comparison of these designs—posed as a friendly competition through the Box Art Brawl series—invites the gaming community to reflect on how box art can shape our expectations and memories of a game.

Contact’s regional variants are more than just marketing tools; they represent differing cultural approaches to video game presentation and audience engagement. Contact, developed by Grasshopper Manufacture and released in 2006, remains a noteworthy entry in the Nintendo DS library.

Box Art Brawl continues to spotlight unique titles like Contact, fostering renewed appreciation for their artistry and legacy in Nintendo’s storied history.

Stay tuned for future editions as the series delves into more classic Nintendo releases and their visual identities.

Nintendo Xbox Series X|S Contact Grasshopper Manufacture Box Art Brawl DS Nintendo DS

Poll: Box Art Brawl - Duel: Contact