Moon Studios has confirmed that No Rest for the Wicked will launch for PC and PlayStation 5 in October, while versions for Nintendo Switch 2 and Xbox Series S will arrive at a later date to allow for additional optimization.
The announcement follows this week’s Nintendo Switch 2 news and clarifies platform timing for the studio’s next major release.
No Rest for the Wicked is the latest project from Moon Studios, the developer best known for the Ori series.
The studio has a track record of bringing highly polished platformers to Nintendo hardware; Moon Studios previously released both Ori and the Blind Forest (2015) and Ori and the Will of the Wisps (2020) on Nintendo Switch, and highlighted that those ports ran at 60 frames per second after extensive engineering work.
Explaining the staggered rollout, Moon Studios co-founder Thomas Mahler said the decision is technical rather than contractual.
Mahler stated that after months of assessing platform requirements, the team is confident PC, Steam Deck, and PlayStation 5 meet the studio’s quality targets for an October launch.
Conversely, he said the Nintendo Switch 2 and Xbox Series S builds require “more hardcore optimizations” because of a smaller memory budget on those devices.
In journalistic terms, Mahler explained that the game’s continuous world simulation and background streaming demand careful memory and data-management work, and the studio prefers to delay releases rather than ship substandard ports.
Mahler reiterated Moon Studios’ commitment to quality, pointing to the studio’s history of investing time to meet performance targets on Nintendo platforms.
He emphasized that No Rest for the Wicked is intended to be available across current platforms, and that the team will continue optimizing versions for Switch 2 and Xbox Series S until they meet the same quality bar.
For players tracking release information, the confirmed facts are: No Rest for the Wicked will launch on PC and PlayStation 5 in October, and Moon Studios has announced later launches for Nintendo Switch 2 and Xbox Series S to allow additional optimization.
Fans can expect further platform-specific announcements from Moon Studios and storefront listings such as the Nintendo eShop ahead of those releases.
The announcement follows this week’s Nintendo Switch 2 news and clarifies platform timing for the studio’s next major release.
No Rest for the Wicked is the latest project from Moon Studios, the developer best known for the Ori series.
The studio has a track record of bringing highly polished platformers to Nintendo hardware; Moon Studios previously released both Ori and the Blind Forest (2015) and Ori and the Will of the Wisps (2020) on Nintendo Switch, and highlighted that those ports ran at 60 frames per second after extensive engineering work.
Explaining the staggered rollout, Moon Studios co-founder Thomas Mahler said the decision is technical rather than contractual.
Mahler stated that after months of assessing platform requirements, the team is confident PC, Steam Deck, and PlayStation 5 meet the studio’s quality targets for an October launch.
Conversely, he said the Nintendo Switch 2 and Xbox Series S builds require “more hardcore optimizations” because of a smaller memory budget on those devices.
In journalistic terms, Mahler explained that the game’s continuous world simulation and background streaming demand careful memory and data-management work, and the studio prefers to delay releases rather than ship substandard ports.
Mahler reiterated Moon Studios’ commitment to quality, pointing to the studio’s history of investing time to meet performance targets on Nintendo platforms.
He emphasized that No Rest for the Wicked is intended to be available across current platforms, and that the team will continue optimizing versions for Switch 2 and Xbox Series S until they meet the same quality bar.
For players tracking release information, the confirmed facts are: No Rest for the Wicked will launch on PC and PlayStation 5 in October, and Moon Studios has announced later launches for Nintendo Switch 2 and Xbox Series S to allow additional optimization.
Fans can expect further platform-specific announcements from Moon Studios and storefront listings such as the Nintendo eShop ahead of those releases.