Intro
Recent eShop listings have begun showing file sizes for games labeled for both "Switch 2" and the original Nintendo Switch, offering one of the first consolidated looks at how storage requirements may differ between platforms.
The list includes established developers such as Frictional Games (Amnesia: Rebirth) and Milestone (MotoGP 26), alongside numerous indie and third-party releases.
The Nintendo Switch family — with the original console released in March 2017 — continues to be supported by a broad digital storefront, and these storefront entries are a useful resource for players planning storage and SD card purchases.
Key file-size highlights (as listed on storefronts)
- Switch 2: Amnesia: Rebirth — 20.0 GB; MotoGP 26 — 19.3 GB; Total Chaos — 6.9 GB; Bandit Trap — 2.8 GB.
- Switch: MotoGP 26 — 9.2 GB; Dracamar — 4.4 GB; Demon Huntress — 3.9 GB; Perennial Dusk: Kinsenka — 3.9 GB; Dear Mirror Flower — 3.9 GB; and many titles under 1 GB including Picross S Konami Antiques Edition (450 MB) and R-Type DX: Music Encore (450 MB).
Platform context and developer notes
Amnesia: Rebirth was developed by Frictional Games and first released on other platforms in October 2020; its 20.0 GB listing under "Switch 2" suggests a larger footprint on that platform label compared with many current Switch releases.
MotoGP 26, developed by Milestone, appears in eShop listings for both platform labels with a notably larger file size shown under "Switch 2" than under the original Switch.
These differences can reflect higher-resolution assets, added content, or simply how publishers package builds for next-gen hardware labels in storefronts.
Verified sourcing and editorial note
According to eShop listings across North America, Europe and Japan, the file sizes above reflect what publishers uploaded to Nintendo's storefronts for each region.
This report uses only the sizes shown on those regional eShop pages.
Previous file-size roundups have been published by our outlet and can provide historical context on how download sizes for Switch titles have trended over time.
Takeaway for players and retailers
If you own a Nintendo Switch and monitor storage closely, these listings reinforce the value of high-capacity microSD options.
For publishers and developers, the divergence in listed sizes between "Switch 2" and Switch entries highlights how platform labels and builds are being handled in digital stores.
We will continue to track official announcements from Nintendo and follow-up listings as more games appear with platform-specific file sizes.
Recent eShop listings have begun showing file sizes for games labeled for both "Switch 2" and the original Nintendo Switch, offering one of the first consolidated looks at how storage requirements may differ between platforms.
The list includes established developers such as Frictional Games (Amnesia: Rebirth) and Milestone (MotoGP 26), alongside numerous indie and third-party releases.
The Nintendo Switch family — with the original console released in March 2017 — continues to be supported by a broad digital storefront, and these storefront entries are a useful resource for players planning storage and SD card purchases.
Key file-size highlights (as listed on storefronts)
- Switch 2: Amnesia: Rebirth — 20.0 GB; MotoGP 26 — 19.3 GB; Total Chaos — 6.9 GB; Bandit Trap — 2.8 GB.
- Switch: MotoGP 26 — 9.2 GB; Dracamar — 4.4 GB; Demon Huntress — 3.9 GB; Perennial Dusk: Kinsenka — 3.9 GB; Dear Mirror Flower — 3.9 GB; and many titles under 1 GB including Picross S Konami Antiques Edition (450 MB) and R-Type DX: Music Encore (450 MB).
Platform context and developer notes
Amnesia: Rebirth was developed by Frictional Games and first released on other platforms in October 2020; its 20.0 GB listing under "Switch 2" suggests a larger footprint on that platform label compared with many current Switch releases.
MotoGP 26, developed by Milestone, appears in eShop listings for both platform labels with a notably larger file size shown under "Switch 2" than under the original Switch.
These differences can reflect higher-resolution assets, added content, or simply how publishers package builds for next-gen hardware labels in storefronts.
Verified sourcing and editorial note
According to eShop listings across North America, Europe and Japan, the file sizes above reflect what publishers uploaded to Nintendo's storefronts for each region.
This report uses only the sizes shown on those regional eShop pages.
Previous file-size roundups have been published by our outlet and can provide historical context on how download sizes for Switch titles have trended over time.
Takeaway for players and retailers
If you own a Nintendo Switch and monitor storage closely, these listings reinforce the value of high-capacity microSD options.
For publishers and developers, the divergence in listed sizes between "Switch 2" and Switch entries highlights how platform labels and builds are being handled in digital stores.
We will continue to track official announcements from Nintendo and follow-up listings as more games appear with platform-specific file sizes.