Monolith Soft Confirms Role on The Legend of Zelda: Ocarina of Time Remake

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Monolith Soft, the studio best known to many Nintendo fans for the Xenoblade Chronicles series, has publicly confirmed a development role on the remake of The Legend of Zelda: Ocarina of Time. The confirmation appears in a post on Monolith Soft’s official website and was circulated via machine translation; the studio attributes specific contributions to its teams while naming Nintendo EPD Production Group No. 3 as the primary developer. Background The Legend of Zelda: Ocarina of Time was originally released for the Nintendo 64 in 1998 and is widely regarded as one of the most influential 3D action-adventure games. A notable remake for the Nintendo 3DS arrived in 2011, and over the years Nintendo has periodically revisited the Zelda library across platforms including the Nintendo Switch and through digital storefronts such as the Nintendo eShop. What Monolith Soft said (rewritten) In a statement on its official site, Monolith Soft said it contributed to the remake’s game design, programming and visual development, while clarifying that Nintendo EPD Production Group No. 3 led the project’s primary development efforts. The message was provided via machine translation on the studio’s page and is presented as the studio’s own account of its responsibilities. Why this matters Monolith Soft has an established track record collaborating with Nintendo on large-scale projects, most prominently the Xenoblade series, which has won critical and commercial recognition on Nintendo platforms. Confirmation that Monolith Soft handled design, programming and graphics work on an Ocarina of Time remake highlights the studio’s continued role as a technical and creative partner within Nintendo’s broader development ecosystem, which includes internal teams such as Nintendo EPD Production Group No. 3. Verified context and facts - Ocarina of Time originally launched on Nintendo 64 in 1998. - A widely known remake for Nintendo 3DS released in 2011. - Monolith Soft is widely recognized for the Xenoblade series and for close collaboration with Nintendo on console projects. - Nintendo EPD (Entertainment Planning & Development) houses multiple production groups, including Production Group No. 3, which leads internal Nintendo development efforts. Monolith Soft’s webpage provides the primary attribution for this involvement. For players and industry observers, the studio’s confirmation represents a clear, attributable update on who handled core elements of the remake’s design and technical implementation.

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