Mini Metro Surpasses 1 Million Copies Sold Across All Platforms

Indie game developer Dinosaur Polo Club has achieved a significant milestone with its popular subway map simulation game, Mini Metro.

The studio announced that Mini Metro has now sold over 1 million copies across all available platforms, underlining the game’s broad appeal and strong presence in the simulation and puzzle genre. Originally launched in August 2015, Mini Metro challenges players to design and manage intricate subway systems for growing urban populations.

Combining minimalist aesthetics with compelling strategic gameplay, the title quickly won acclaim for its innovative approach.

Mini Metro is available on multiple platforms, including PC, iOS, and Android, and has maintained a steady growth in both player base and critical recognition since its initial release. Speaking on this achievement, a representative from Dinosaur Polo Club noted that reaching the one-million-copy milestone marks a landmark moment for the team.

They attributed the game’s sustained success to its accessible yet deep mechanics, as well as the supportive global community that continues to fuel its popularity. While Mini Metro had not yet been released on Nintendo Switch at the time this milestone was announced, Dinosaur Polo Club confirmed that the sought-after console version would make its debut on the Nintendo Switch later in 2018.

This anticipated eShop launch is expected to introduce Mini Metro’s award-winning gameplay to a new audience of Nintendo fans. Dinosaur Polo Club’s achievement with Mini Metro solidifies the game’s status as a standout indie success, reflecting both the studio’s development expertise and the enduring appeal of thoughtful, design-driven titles on a variety of hardware platforms.

With its upcoming Nintendo Switch release, Mini Metro is poised to continue expanding its reach within the competitive landscape of simulation and puzzle games.

Related Topics

Explore more articles about these topics: