Japanese tracking outlet Famitsu has published its weekly sales charts for the period covering the new Star Fox release.
According to Famitsu, Star Fox on Nintendo Switch 2 moved 41,680 physical units in its first week on sale after the game's 06/25/26 launch through Nintendo.
Nintendo has not yet provided a combined worldwide sales figure that would include digital sales through the eShop.
Famitsu reported that Star Fox rose to the No.1 position on the software chart in the week following its release, and the Nintendo Switch 2 also reclaimed the No.1 spot among hardware platforms in Japan.
Key software chart placements (weekly units, followed by lifetime where listed):
- Star Fox (Nintendo, 06/25/26) — 41,680 (New)
- Tomodachi Life: Living the Dream (Nintendo, 04/16/26) — 28,543 (1,410,570)
- Powerful Pro Baseball 2026-2027 (Konami, 06/11/26) — 16,950 (146,335)
- eFootball Kick-Off!
(Konami, 06/03/26) — 6,483 (41,508)
- Pokemon Pokopia (The Pokemon Company, 03/05/26) — 5,870 (1,069,925)
- Mario Kart World (Nintendo, 06/05/25) — 4,521 (2,979,306)
- Medabots Card Robattle RB Kabuto Ver./Kuwagata Ver.
(Imagineer, 06/25/26) — 4,348 (New)
- Blackish House ←sideZ -Retour- (Edia, 06/02/26) — 4,114 (New)
- The Adventures of Elliot: The Millennium Tales (Square Enix, 06/18/26) — 4,077 (27,751)
- Minecraft (Microsoft, 06/21/18) — 3,353 (4,229,124)
Hardware sales snapshot for the same week (weekly units followed by lifetime sales):
- Switch 2 — 24,879 (5,965,379)
- PlayStation 5 Digital Edition — 8,797 (1,332,982)
- Switch OLED Model — 4,030 (9,597,288)
- Switch Lite — 2,553 (6,984,496)
- PlayStation 5 Pro — 832 (365,206)
- Original Switch — 485 (20,302,623)
- PlayStation 5 — 267 (5,920,949)
- Xbox Series X — 180 (328,017)
- Xbox Series S — 133 (342,607)
- Xbox Series X Digital Edition — 48 (32,503)
Industry observers can use these Famitsu figures to assess physical demand in Japan, but Nintendo's omission of digital sales means a full global tally for Star Fox remains pending.
For developers and analysts tracking platform performance, the Switch 2's No.1 hardware placement in Japan this week is a noteworthy data point in the console's post-launch lifecycle.