Published on: July 07, 2025
Microsoft’s recent round of layoffs in its Xbox Games division has sent shockwaves throughout the gaming industry, prompting widespread outcry from major developers and gaming professionals.
The announcement, which came last week, saw over 9,000 employees laid off—including industry veterans at iconic studios such as Rare and Romero Games—alongside the cancellation of notable projects like the much-anticipated Perfect Dark.
This move has sparked heated debate, especially since Microsoft reported earning $26 billion in the latest fiscal quarter.
The layoffs mark one of the largest cuts in the recent history of the game development sector, impacting both creative talent and major production pipelines.
Developers, designers, and writers from across the globe have openly criticized Microsoft’s decision, calling attention to the loss of innovative teams and projects that have shaped the industry’s landscape.
Leading voices have articulated deep concern over these changes.
Eric Neustadter, current Vice President of Technology at The Pokémon Company and former Operations Manager for Xbox Live, described the situation as heartbreaking, stating, “It’s devastating to witness the dismantling of an industry I hold dear.
The current incentive structures are so misaligned that the success of enjoyable games and profitable teams has taken a back seat.” His comments, shared through Bluesky and highlighted by outlets like PC Gamer, reflect the disillusionment felt by many in the gaming community.
Support for affected teams has poured in from various corners of the industry.
Mitch Dyer, a former IGN editor and developer for titles such as Star Wars: Squadrons and Gotham Knights, expressed disbelief that top executives could oversee the layoff of nearly 20,000 employees within a year and yet remain in their roles.
Tony Grayson, creator of Antonblast and Antonball, voiced profound sympathy for colleagues impacted by the layoffs, while John Elper—former BioWare writer and narrative director for skate.—remarked that this is the “bleakest” period the industry has ever encountered.
Chandana Ekanayake, director and co-founder of Outerloop Games (known for indie hits on platforms like the Nintendo Switch), critiqued the unsustainable cycle of constant hiring, layoffs, and aggressive investment in emergent technologies such as AI.
He noted, “Endlessly pushing for growth is neither viable nor fair to those who drive creativity in our medium.”
Andrew Carl, a senior designer at Respawn and former employee at Blizzard and Vicarious Visions, referred to the unfolding situation as “carnage,” echoing frustration at the simultaneous focus on cost-cutting measures and technology investments.
As news continues to emerge regarding the full extent and ramifications of these layoffs, it is evident that Microsoft’s actions have left a lasting mark on the community.
Game development talent, from writers to programmers and studio leads, forms the backbone of beloved franchises available across platforms like the Nintendo Switch and the Xbox ecosystem.
Amid these industry-wide challenges, many leaders and players alike emphasize the importance of supporting independent creators and established teams alike, encouraging the community to rally behind the games and studios they love.
The continued vitality of gaming, they maintain, relies on nurturing the talent and passion that drives its evolution, regardless of market fluctuations or corporate upheavals.
Microsoft Xbox Perfect Dark developers Xbox Games Rare The Pokémon Company Eric Neustadter Nintendo Switch Nintendo Direct Romero Games Respawn Mitch Dyer Antonblast Antonball BioWare skate Outerloop Games Chandana Ekanayake Vicarious Visions Blizzard