Eidos Montréal, the acclaimed studio recognized for its work on iconic franchises such as Deus Ex and Shadow of the Tomb Raider, has recently undergone significant changes following industry-wide layoffs.
The Canadian developer, known for its creatively ambitious projects, has been forced to cancel multiple unannounced titles, signaling a major shift in its project lineup and internal operations. The layoffs at Eidos Montréal mirror a broader trend affecting many studios across the video game industry in 2024.
In the aftermath, several former staff members have updated their résumés, which in turn have revealed previously unknown details about the studio's in-development games.
According to newly surfaced information, Eidos Montréal had been working on a "dark fantasy ARPG" (action role-playing game) centered around reviving an established vampire intellectual property, with a focus on melee combat and dynamic parkour mechanics.
This project, as described in updated CVs, was designed to bring new life to a classic franchise—drawing attention from fans of the storied Legacy of Kain series, a title Eidos Montréal has long been connected with due to its expertise in narrative-driven, atmospheric experiences. Equally notable was the cancellation of a "sci-fi stealth game," which many observers speculated could have been a new entry in the beloved Deus Ex series—a franchise celebrated for its immersive world-building and deep gameplay systems.
The mention of this shelved project underscores the impact of the recent layoffs, which have resulted in the studio scaling back on several ambitious ventures. Beyond these two high-profile cancellations, reports indicate that Eidos Montréal also discontinued work on a 3v3 competitive esports title set in a futuristic universe, though it remains unclear whether this particular project has been permanently shelved.
Additionally, a modern point-and-click adventure game with turn-based combat mechanics has been cancelled, reflecting a substantial reorganization of the studio’s development focus and resource allocation. The cancellation of these projects represents a significant moment for Eidos Montréal—a developer with a reputation for pushing creative boundaries within the industry.
Although details remain scarce on whether these titles would have eventually reached consoles such as the Nintendo Switch or been featured in a future Nintendo Direct, the news serves as a stark reminder of the volatility and unpredictability facing developers in today’s rapidly evolving market. With its storied history and portfolio of critically acclaimed games, Eidos Montréal’s recent decisions are likely to be closely watched by both industry insiders and fans.
As the developer recalibrates its strategy in the wake of layoffs and project cancellations, the gaming community awaits further updates on what the future holds for its talented team and celebrated game series.
The Canadian developer, known for its creatively ambitious projects, has been forced to cancel multiple unannounced titles, signaling a major shift in its project lineup and internal operations. The layoffs at Eidos Montréal mirror a broader trend affecting many studios across the video game industry in 2024.
In the aftermath, several former staff members have updated their résumés, which in turn have revealed previously unknown details about the studio's in-development games.
According to newly surfaced information, Eidos Montréal had been working on a "dark fantasy ARPG" (action role-playing game) centered around reviving an established vampire intellectual property, with a focus on melee combat and dynamic parkour mechanics.
This project, as described in updated CVs, was designed to bring new life to a classic franchise—drawing attention from fans of the storied Legacy of Kain series, a title Eidos Montréal has long been connected with due to its expertise in narrative-driven, atmospheric experiences. Equally notable was the cancellation of a "sci-fi stealth game," which many observers speculated could have been a new entry in the beloved Deus Ex series—a franchise celebrated for its immersive world-building and deep gameplay systems.
The mention of this shelved project underscores the impact of the recent layoffs, which have resulted in the studio scaling back on several ambitious ventures. Beyond these two high-profile cancellations, reports indicate that Eidos Montréal also discontinued work on a 3v3 competitive esports title set in a futuristic universe, though it remains unclear whether this particular project has been permanently shelved.
Additionally, a modern point-and-click adventure game with turn-based combat mechanics has been cancelled, reflecting a substantial reorganization of the studio’s development focus and resource allocation. The cancellation of these projects represents a significant moment for Eidos Montréal—a developer with a reputation for pushing creative boundaries within the industry.
Although details remain scarce on whether these titles would have eventually reached consoles such as the Nintendo Switch or been featured in a future Nintendo Direct, the news serves as a stark reminder of the volatility and unpredictability facing developers in today’s rapidly evolving market. With its storied history and portfolio of critically acclaimed games, Eidos Montréal’s recent decisions are likely to be closely watched by both industry insiders and fans.
As the developer recalibrates its strategy in the wake of layoffs and project cancellations, the gaming community awaits further updates on what the future holds for its talented team and celebrated game series.