The Duskbloods: Why Miyazaki and FromSoftware Chose Nintendo for the Switch 2 Exclusive

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Hidetaka Miyazaki, the acclaimed director and studio leader best known for Dark Souls, Bloodborne and Elden Ring, recently spoke to IGN about FromSoftware’s upcoming multiplayer project, The Duskbloods.

The title is currently in a closed network test and has been announced as an exclusive for Nintendo’s next hardware often referred to in media as the Switch 2.

In the interview, Miyazaki outlined how the partnership with Nintendo formed and why the studio felt the platform was the right home for the game.

Why FromSoftware picked Nintendo

Miyazaki told IGN that early conversations with Nintendo were marked by enthusiasm and an open-minded approach to the project.

He said those initial exchanges — before business considerations — provided crucial reassurance and made Nintendo an attractive partner.

In his words, the company’s receptiveness and forward-thinking attitude gave FromSoftware confidence to proceed with the collaboration.

Nintendo’s role in development and player onboarding

Miyazaki explained that The Duskbloods features a unique systems design and a complex ruleset that will require continuous tuning.

He said Nintendo has been providing hands-on feedback, support and ideas around balancing the game’s systems — work he called “key” given the technical and design complexity.

Miyazaki also acknowledged that FromSoftware has historically relied on leaving players to discover mechanics for themselves; for this title, he emphasized Nintendo’s strengths in crafting clear onboarding and tutorials.

He credited Nintendo with being better equipped to help convey how the game works to players in an accessible way.

Context and what’s confirmed

The comments come during a closed network test for The Duskbloods and confirm the title’s exclusivity on Nintendo’s next platform.

FromSoftware’s pedigree under Miyazaki — including critically acclaimed releases such as Elden Ring (released February 25, 2022) — frames industry expectations for the studio’s next major project.

Nintendo will likely remain a visible partner for promotion on platforms like Nintendo Direct and the eShop as the title moves toward a wider launch.

Miyazaki’s remarks to IGN underscore a development partnership built on creative alignment and operational support, with Nintendo helping FromSoftware tackle balancing and player onboarding challenges unique to The Duskbloods’ multiplayer design.

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