Former Nintendo of America president Reggie Fils-Aimé told the NYU Game Center Lecture Series that those micro consoles were designed to generate volume sales while the Wii U struggled, helping bridge the gap until a stronger hardware cycle arrived.
Background: Wii U struggles and the rise of mini consoles
The Wii U, released in 2012, failed to achieve the sales momentum Nintendo expected and experienced a significant drop in sales after its first year on the market.
To address weak hardware demand heading into the holiday seasons, Nintendo launched the NES Classic Edition in November 2016.
The compact system shipped with 30 built-in games and quickly became a high-demand item.
The following year, Nintendo released the SNES Classic Edition in 2017, which included a curated library of classic Super Nintendo titles.
Rewriting the key statement
At the NYU Game Center event, Reggie Fils-Aimé summarized Nintendo’s intent in plain terms: he said the company released the two mini legacy systems in back-to-back years specifically to sustain sales volume during the holiday season because the Wii U’s lifecycle was faltering.
In his words, the NES and SNES mini consoles were "commercial ideas" designed to provide something tangible to sell at scale while the core console was underperforming.
Context and business implications
Those micro consoles proved highly popular and frequently sold out at launch, demonstrating strong consumer appetite for retro hardware when presented as a convenient, collectible product.
Nintendo also adjusted other elements of its business during the Wii U era: it pulled the 8GB Wii U model from many retailers due to low consumer interest and increased engagement with independent developers to diversify its software lineup.
Legacy and what came next
The NES and SNES Classic Editions helped stabilize Nintendo’s holiday sales during a weak hardware cycle and kept classic IP visible in the market.
When Nintendo launched the Nintendo Switch in 2017, the company moved into a much stronger commercial position, and many legacy titles became accessible via the Nintendo Switch Online service and the Nintendo eShop.
Reggie’s comments at NYU shed light on how short-term product strategies can support a company through a challenging console generation and help clear the path for the next successful platform.