The studio describes the project as a "cozy but chaotic" puzzle experience that asks players to rework, combine and sometimes destroy items until they fit a grid-based challenge.
Everything Must Fit centers on a simple premise: items that don’t initially fit can be transformed, combined or broken apart to change their shape and occupy the available space.
Janbeh Games says players will frequently need to experiment with transformations and combinations — and occasionally dismantle multiple pieces — to complete a stage.
The announcement also highlights more than 80 hand-crafted puzzles as part of the core offering.
Key features announced by Janbeh Games include:
- Over 80 hand-crafted puzzles to solve
- The ability to discover new item shapes and surprising item combinations
- Simple, intuitive controls designed to require no manual
- A relaxed playstyle with no timers or pressure
- A comprehensive hint system that reveals as much of a solution as the player wants
- The option to skip levels and return to them later
- Puzzles that support multiple valid solutions and additional challenges based on solution style
The developer released an announcement trailer alongside the news to give players a first look at the mechanics and level design.
Janbeh Games has not yet provided a specific release date beyond the 2026 window; further timing and distribution details, including whether the title will appear on the Nintendo eShop at launch, have not been announced.
Everything Must Fit joins a steady stream of indie puzzle releases on Nintendo Switch, where simple controls and portable play often complement design-forward puzzle concepts.
Nintendo Switch owners interested in the title can watch the official trailer and expect additional updates from Janbeh Games as the team finalizes the project for its 2026 release.
When a concrete release date is confirmed, Janbeh Games and Nintendo Switch storefront listings should provide full availability and pricing information.