The campaign raised more than €40,000, and the team deliberately included the Nintendo Switch 2 target in its primary funding goal rather than as a stretch objective.
With the campaign goal met, Stonelab has signaled a planned release for Nintendo’s next hardware generation.
Project background
EthrA is presented as a 3D pixel-art open-world RPG that emphasizes exploration and real-time combat.
Players control two protagonists—Bob, a farm boy seeking a life beyond the fields, and Veil, a member of a rare, magically inclined species—as they traverse a continent filled with ruins, towns, rumors, and quests while uncovering a millennium-old lie.
Funding and platform confirmation
According to the Kickstarter campaign summary, Stonelab Games secured over €40,000 to support EthrA’s development.
The developer opted to make a Nintendo Switch 2 version part of the main funding target, rather than relegating it to a later stretch goal.
That decision means the studio intends to bring EthrA to Nintendo’s upcoming hardware once development allows.
Gameplay and combat systems
EthrA’s core gameplay centers on fast, dual-character combat.
Players simultaneously command Bob and Veil: Bob handles close-range melee attacks while Veil focuses on spells and buffs.
Veil can ride on Bob’s back for a simplified, single-entity control scheme that keeps the magic user protected and lets players concentrate on Bob’s positioning and attacks.
Alternatively, Veil can be deployed independently and given orders, creating a two-target dynamic that splits enemy attention and opens tactical opportunities at the cost of increased risk to Veil.
If Veil is defeated, Bob loses magical support and suffers a significant disadvantage.
Accessibility and campaign materials
Stonelab has included an auto mode for Veil to streamline combat; the feature is available for players who prefer a less micromanaged approach.
The Kickstarter campaign page hosts a trailer and full project details for backers and interested players.
No official release date has been announced for any platform, and further platform-specific information, such as eShop availability, will be determined as development progresses.
For developers and Nintendo platform watchers, EthrA represents a funded indie effort that explicitly targets Nintendo’s next-gen hardware while blending classic pixel aesthetics with modern open-world design.