Hound13 has confirmed plans to bring DragonSword: Awakening to an unspecified Nintendo console, the studio announced in recent reports.
The confirmation follows a strong early performance on PC: the game surpassed 200,000 sales on the platform just one week after its release.
DragonSword: Awakening is presented as an anime-style open-world action RPG built in Unreal Engine 5.
The game centers on Lute, a young boy traveling to Orbis—the continent’s first human kingdom—who becomes entangled with a mercenary named Johnny and an Elf called Castella.
Together with a band of companions, Lute’s journey unfolds against a growing threat on Orbis as a returning Dragon reawakens old conflicts.
Hound13 has described the experience as a living, warmly colored open world where players can traverse meadows, watchtower cellars, coastal seas and hidden dungeons on foot.
The developer highlights reliable AI companions and collectible creatures called Familiars that support exploration and combat.
In addition to exploration, the studio promotes a crafting and cooking system that uses gathered ingredients to create dishes, plus village quests and local problems that feed into the game’s progression and worldbuilding.
On combat, Hound13 frames DragonSword: Awakening around a tag-team system driven by Status Ailments and Signal Skills.
According to the developer’s material, each of the 19 playable Heroes has unique Status Ailment abilities; players can stack ailments with Active Skills and chain powerful Signal Skills to produce extended combos.
A mechanic called Switching Signals lets Heroes flow in and out of battle to sustain long combo strings and varied team compositions.
Narrative elements emphasize character-driven stories across Orbis.
The setting references a prior calamity in which six Heroes once saved the continent, and a Dragon’s return 60 years later propels the current quest to rediscover those Heroes’ legacies.
A trailer for DragonSword: Awakening has circulated online, and Hound13’s confirmation of a Nintendo console port suggests the team intends to broaden the game’s platform reach beyond PC.
Credit for the initial tip about the port was given to Greatsong.
As Hound13 moves forward with console plans, publishers and players will be watching for platform details, release timing and any Nintendo eShop listing.
For now, the verified facts remain: DragonSword: Awakening launched on PC last week, reached over 200,000 sales quickly, and is slated for a future release on an unnamed Nintendo console.