Monster Hunter Wilds Datamine Suggests Nintendo Switch 2 Port in Development

Monster Hunter Wilds Datamine Suggests Nintendo Switch 2 Port in Development In the wake of the latest Title Update 4 for the PC version of Monster Hunter Wilds, the gaming community is abuzz with new findings uncovered by dataminers.

Capcom’s blockbuster franchise continues to expand its audience, and in a stunning turn, new evidence points toward a Nintendo Switch 2 version in active development.

This revelation follows Monster Hunter Wilds’ ongoing success and Capcom’s demonstrated interest in making the series as accessible as possible on a range of hardware platforms, including PC, PlayStation, and earlier Nintendo consoles. According to a detailed breakdown curated from a prominent Reddit thread, data investigators unearthed several references to the Nintendo Switch 2 within the latest patch files.

Notably, the findings include a preset designed specifically for Switch 2, configured to run Monster Hunter Wilds at 30 FPS using NVIDIA’s DLSS upscaling technology.

A separate string in the data reads: “Bring Nintendo Switch 2 consoles together to create or join a lobby using local wireless communication.” This suggests that Capcom aims to revive the hallmark multiplayer experience of older Monster Hunter titles, with local lobbies supporting up to four players — a feature that previously defined the Monster Hunter experience on the Nintendo 3DS. To provide a glimpse of the potential visual fidelity, the dataminers created a mock-up based on the newly discovered settings.

The simulation, which adapts the PC version’s settings to those proposed for Switch 2, suggests the port will offer higher shadow quality than the PC’s “Very Low” preset, and could support 1080p output.

These optimizations indicate that Capcom is working to balance performance and graphical quality, leveraging the anticipated capabilities of the Nintendo Switch 2. The datamine also revealed content updates, including references to a “Tempered Gogmazios”—an advanced version of the iconic monster added in Title Update 4.

This discovery aligns with Capcom’s trend of rolling out new, challenging monsters as post-launch content, further supporting the company’s ongoing dedication to engagement and value for Monster Hunter players across all platforms. This potential Switch 2 port of Monster Hunter Wilds not only aligns with previous statements from Capcom’s leadership about expanding onto more affordable gaming platforms, but it also underscores the importance of Nintendo’s next-generation hardware in the publisher’s long-term strategy.

As Capcom continues to set sales milestones and enrich its franchise portfolio, a Switch 2 release would mark a significant expansion of Monster Hunter Wilds’ reach within the ever-growing Nintendo ecosystem. While Capcom has yet to make an official announcement regarding Monster Hunter Wilds on Nintendo Switch 2, the clarity of these datamined references provides compelling evidence for fans and industry observers alike.

As more information surfaces, players can look forward to enjoying the Monster Hunter experience on future Nintendo hardware, continuing a tradition of innovation and community-driven gameplay.