In an interview with Empire magazine reported by Liam Doolan, Liang explained how she studied the long-running Capcom franchise and trained in multiple martial arts disciplines ahead of the film’s release this October.
Chun‑Li is one of the most recognizable characters in the Street Fighter series, a franchise developed by Capcom and brought to many platforms over the years, including releases and compilations on Nintendo Switch.
Liang said she immersed herself in the source material, downloading multiple versions of Street Fighter and capturing Chun‑Li’s signature moves on slow motion to study form and timing.
Liang told Empire that her physical preparation focused heavily on leg strength and kicking technique.
She trained two hours a day across Taekwondo, Muay Thai and wushu, and adjusted her nutrition to support a demanding shooting schedule.
Liang described a bulking phase that involved eating frequent meals — including a period where she consumed 12 eggs per day — to build the muscle required for the role.
By the end of filming, Liang reported measurable changes: each thigh had increased in circumference by six‑and‑a‑half centimeters.
The film’s promotional imagery has been credited to Legendary and Paramount Pictures, and the cast features several well‑known performers with ties to martial arts or combat sports.
Reported casting includes Roman Reigns as Akuma, 50 Cent as Balrog, Jason Momoa as Blanka and Cody Rhodes as Guile.
A recent teaser also indicated cameo appearances from figures within the Fighting Game Community.
Liang’s approach — combining meticulous study of game animations with formal martial arts training and targeted nutrition — reflects a trend in live‑action adaptations aiming to honor gameplay biomechanics while meeting cinematic action standards.
With the film due in October and a cast that bridges entertainment and combat sports, interest in how the adaptation will represent Capcom’s iconic characters remains high among fans and industry observers.