Celeste Developer Matt Thorson Discusses Sales Milestone, Sequel Prospects, and Future Studio Plans
Celeste, the award-winning indie platformer developed by Matt Thorson and his team, continues to be a standout success in the gaming industry.
First released on the Nintendo Switch eShop, as well as other major platforms, Celeste has earned widespread acclaim for its polished gameplay, heartfelt narrative, and challenging level design.
The title is frequently cited as one of the best indie games available on Nintendo's hybrid console. In a recent interview with IGN, Matt Thorson—one of the key developers behind Celeste—provided insight into the game's journey and the studio's future.
Thorson addressed several key points, including the game's impressive sales figures, the team's perspective on a potential sequel, and upcoming projects. No Immediate Plans for a Celeste Sequel When questioned about the prospect of a Celeste sequel, Thorson made it clear that the team has no current intentions to revisit the beloved platformer, stating, "We really don't want to make a sequel to Celeste.
At this time, we don't feel confident we could create a follow-up that lives up to the original.
Instead, we're much more excited about exploring new ideas for our next major release." Approaching a Million in Sales Thorson also discussed the significant commercial triumph of Celeste.
Though he did not provide an exact sales figure, he acknowledged, "We're getting close to achieving a million copies sold, which is truly incredible for us.
The success of Celeste has given us creative freedom and financial stability for future projects.
It's allowed us to offer Chapter 9 as a free update, which is something we couldn't have anticipated.
Additionally, this has enabled us to establish our own studio and bring the entire team together in a single workspace, paving the way for an even smoother development process." Challenges and Triumphs Behind Chapter 9 Thorson reflected on the effort that went into creating Chapter 9, the bonus content released after the main game.
He explained, "When we wrapped up Celeste, we genuinely felt exhausted and creatively spent.
However, with time to rest and step away from the project, inspiration gradually returned, which ultimately led to the development of Chapter 9." Looking Forward: The Next Game As for what comes next, Thorson was careful not to reveal specific details.
He shared with IGN, "Our next project isn't ready to be announced just yet.
For now, we appreciate everyone's patience as we prepare something new." With Celeste's ongoing success and a talented team now united under a single roof, fans on the Nintendo Switch and beyond eagerly await news about the next chapter for Thorson and his studio.
Celeste's legacy continues to influence the landscape of indie game development, solidifying its position as a must-play title on the Nintendo eShop and cementing its creators as names to watch in the industry.
First released on the Nintendo Switch eShop, as well as other major platforms, Celeste has earned widespread acclaim for its polished gameplay, heartfelt narrative, and challenging level design.
The title is frequently cited as one of the best indie games available on Nintendo's hybrid console. In a recent interview with IGN, Matt Thorson—one of the key developers behind Celeste—provided insight into the game's journey and the studio's future.
Thorson addressed several key points, including the game's impressive sales figures, the team's perspective on a potential sequel, and upcoming projects. No Immediate Plans for a Celeste Sequel When questioned about the prospect of a Celeste sequel, Thorson made it clear that the team has no current intentions to revisit the beloved platformer, stating, "We really don't want to make a sequel to Celeste.
At this time, we don't feel confident we could create a follow-up that lives up to the original.
Instead, we're much more excited about exploring new ideas for our next major release." Approaching a Million in Sales Thorson also discussed the significant commercial triumph of Celeste.
Though he did not provide an exact sales figure, he acknowledged, "We're getting close to achieving a million copies sold, which is truly incredible for us.
The success of Celeste has given us creative freedom and financial stability for future projects.
It's allowed us to offer Chapter 9 as a free update, which is something we couldn't have anticipated.
Additionally, this has enabled us to establish our own studio and bring the entire team together in a single workspace, paving the way for an even smoother development process." Challenges and Triumphs Behind Chapter 9 Thorson reflected on the effort that went into creating Chapter 9, the bonus content released after the main game.
He explained, "When we wrapped up Celeste, we genuinely felt exhausted and creatively spent.
However, with time to rest and step away from the project, inspiration gradually returned, which ultimately led to the development of Chapter 9." Looking Forward: The Next Game As for what comes next, Thorson was careful not to reveal specific details.
He shared with IGN, "Our next project isn't ready to be announced just yet.
For now, we appreciate everyone's patience as we prepare something new." With Celeste's ongoing success and a talented team now united under a single roof, fans on the Nintendo Switch and beyond eagerly await news about the next chapter for Thorson and his studio.
Celeste's legacy continues to influence the landscape of indie game development, solidifying its position as a must-play title on the Nintendo eShop and cementing its creators as names to watch in the industry.