In comments reported by Eurogamer, Capcom producer Naoto Oyama described how work on the RE Engine and recent ports has informed the studio’s approach to delivering strong performance on Switch 2 hardware.
Background and context
Capcom is the Japanese developer and publisher behind franchises such as Resident Evil and Monster Hunter.
The RE Engine is a proprietary development engine used across numerous Capcom projects, and the studio has increasingly targeted multi-platform releases in recent years.
Dragon's Dogma 2 launched for PlayStation 5, Xbox Series X/S and PC on March 22, 2024; Capcom has since discussed bringing the title to additional platforms, including the Nintendo Switch 2, as part of ongoing optimisation work.
Capcom also supported the Nintendo Switch with major releases such as Monster Hunter Rise, which launched on Switch on March 26, 2021.
Paraphrased remarks from Capcom
Oyama told Eurogamer that the RE Engine has proven to be "a very good match" for the Nintendo Switch 2.
He noted that because the RE Engine is maintained internally, engineering improvements and platform-specific techniques developed on one team carry over to other projects, creating a productive cycle of shared knowledge and reuse across Capcom's titles.
On performance and timelines, Oyama said Capcom is focused on both enabling the game to run well on Switch 2 and on improving base versions on other consoles.
The team is pursuing a series of small technical optimisations intended to deliver a noticeable uplift in console Performance Mode.
According to his comments, the roadmap includes a late-August title update aimed at enabling a 60 frames-per-second Performance Mode on consoles, while Switch 2 builds are already achieving a minimum 30 fps in many scenes and exceed that in others.
What this means for players
For players tracking cross-platform support, Capcom’s commentary underscores a deliberate engineering effort: an internal engine, iterative improvements across multiple projects, and scheduled updates to boost console frame-rates.
Those following Dragon's Dogma 2 and Capcom’s Switch 2 plans should expect continued optimisation work and platform-specific updates documented in official patch notes and Capcom communications.