New Ocarina of Time Glitch Discovered by ZFG Could Shift Speedrunning Categories

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A surprising new exploit in The Legend of Zelda: Ocarina of Time has surfaced after nearly three decades of community research.

The discovery, highlighted by prominent Ocarina speedrunner ZFG on October 12, 2026, involves bottled items and lingering hitboxes and may influence several established speedrunning categories.

Ocarina of Time, developed by Nintendo (Nintendo EAD) and originally released for the Nintendo 64 in 1998, remains one of the most analyzed titles in competitive and casual play alike.

What the discovery is and how it works

ZFG described the glitch as a case where an actor tied to an active hitbox disappears during the bottle cutscene while the hitbox itself remains.

In practical terms, the new bottled item appears to replace the despawned actor and can inherit its damage or interaction properties.

ZFG explained that the effect can overwrite the damage value of a used item — for example, allowing a bottled swarm of bugs to damage Ganondorf without using Light Arrows in the clip they shared.

The glitch has reportedly allowed other unusual interactions as well, such as using the megaton hammer to defeat Volvagia in documented examples.

Reproducibility and speedrunning implications

ZFG noted the trick “sometimes needs specific setups” but said there are consistent methods to trigger it.

One reliable setup cited is performing Link’s magic spin attack and then placing a fairy into a bottle, which regularly causes the replacement behavior.

ZFG also reported that the same underlying mechanic appears to function in The Legend of Zelda: Majora’s Mask, though it requires additional tuning to understand its full impact there.

According to ZFG, the discovery should not instantly overthrow every established speedrun category, but it may meaningfully speed up categories such as No Wrong Warp and Randomizer runs.

Why this matters

Ocarina of Time has a long history on multiple Nintendo platforms — from its Nintendo 64 debut (1998) to later revisits on handhelds and digital stores — and its speedrunning community has a proven record of digging into the game’s systems to find new routes and exploits.

That players continue to unearth meaningful mechanics in a title approaching its third decade underscores the depth of its engine and the dedication of its community.

Beyond the discovery

The revelation is already prompting discussion among runners and archivists about routing, category rules, and whether the trick will be adopted into verified runs.

For now, the finding stands as a reminder that even well-trodden classics like Ocarina of Time and Majora’s Mask can yield fresh technical insights — news that will interest speedrunners, preservationists, and Nintendo fans following releases and announcements across platforms like Nintendo Switch, Nintendo Direct, and the eShop.

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