Nintendo and The Pokémon Company Secure US Patent Covering Character Summoning Mechanics

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Published on: September 10, 2025

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Nintendo and The Pokémon Company Secure US Patent Covering Character Summoning Mechanics Nintendo, in partnership with The Pokémon Company, has long been at the forefront of innovative gameplay experiences that shape the gaming landscape.

A notable example can be found in the iconic Pokémon franchise, renowned for pioneering the ability to summon creatures to engage in battles—a feature that has since become widespread across various JRPGs and action titles.

In a recent development that has captured the attention of developers and fans alike, Nintendo and The Pokémon Company were officially granted a United States patent covering fundamental aspects of the character summoning mechanic. According to records from the United States Patent and Trademark Office (USPTO), this new patent specifically outlines the technology and processes involved in calling forth a character or entity within a game to fight on behalf of the player, a mechanic that has underpinned many of Nintendo’s most successful releases on hardware such as the Nintendo Switch.

The newly awarded patent places this familiar feature under legal protection, raising questions across the industry about its potential impact on both established series and future game development. Industry Response and Broader Implications The patent grant has prompted widespread discussion on social media and within the developer community, with some questioning the reach and enforceability of such intellectual property.

While Nintendo is known for vigorously protecting its innovations, the sheer ubiquity of character summoning in modern video game design has led to considerable debate about the consequences of this legal move for independent developers and major publishers alike. Games Fray, a platform dedicated to analysis within the gaming industry, voiced serious concerns regarding the patent’s effect on creative freedom and ongoing innovation.

In their statement, Games Fray emphasized that the patent “represents a significant challenge to creativity and innovation in the games industry,” indicating that its implications extend well beyond individual titles or platforms.

Their statement further clarified that this issue does not pertain solely to games like Palworld, but rather includes “a large number of games that currently incorporate this mechanic as well as those planned for future release.” Patent Background and Nintendo’s Track Record Nintendo and The Pokémon Company continue to set milestones in both creativity and commercial success.

The Pokémon franchise alone has surpassed 440 million units in global sales across handhelds and the Nintendo Switch platform, making it one of the best-selling media franchises worldwide.

The companies’ commitment to defending their intellectual property has led to multiple patent filings throughout their storied history, reaffirming their influence over the direction of interactive entertainment. While the exact future legal and industry implications of this US patent remain to be seen, its granting marks a pivotal moment for developers working with or inspired by character-based battle systems.

All eyes will be on Nintendo, The Pokémon Company, and the broader gaming community as the ramifications of this decision unfold in the coming months and years.

Pokémon Nintendo US The Pokémon Company Xbox Series X|S Pokémon Company patent developers Games Fray USPTO Nintendo Switch

US: Nintendo and Pokemon Company receive patent on summoning a character and letting it fight another