Published on: June 26, 2025
Nintendo Switch 2 Patents Highlight Advanced Ray Tracing Techniques
Nintendo’s next-generation hardware, the much-anticipated Nintendo Switch 2, is taking notable strides in graphics technology.
Building on the legacy of the original Nintendo Switch—which saw critical acclaim and commercial success with over 125 million units sold since its 2017 launch—Nintendo is preparing to usher in a new era of visuals, focusing heavily on ray tracing support.
Recent developments have shed light on the company’s commitment to advanced rendering techniques for the upcoming hybrid console.
On June 26, 2024, Nintendo Patents Watch reported that three patents, newly published in Japan, provide insight into the graphical capabilities planned for the Nintendo Switch 2.
Although concrete demonstrations of ray tracing on the hardware are yet to be revealed, these patents confirm the system’s native support for this cutting-edge technology.
Specifically, the first two patents outline innovative ray tracing methods that aim to offer developers finer control at the object level, allowing for highly realistic lighting and reflection effects.
The documentation details adjustments for better handling of image boundaries, ensuring cleaner, more precise ray-traced visuals even around complex scene edges.
The third patent focuses on an enhanced shadow-mapping technique, further solidifying Switch 2’s leap toward more lifelike game environments.
A Nintendo spokesperson, via the company's patent filings, emphasizes their continued commitment to innovation: the Switch 2’s integrated ray tracing features enable 'increased graphical fidelity and dynamic visual effects, further closing the gap between handheld consoles and modern home systems.'
Nintendo has historically been discreet regarding the specific technical specifications of the Switch 2, choosing instead to highlight user experience and unique gameplay.
Despite this, industry analysts and development partners have noted that inclusion of advanced ray tracing will empower both first-party studios and third-party developers to deliver immersive experiences previously unattainable on mobile hardware.
The Nintendo Switch 2 is set to build upon its predecessor's diverse software library and iconic exclusives, including franchises such as The Legend of Zelda, Mario, and Splatoon.
With official release information and games lineup expected to be shared during an upcoming Nintendo Direct presentation, anticipation within the gaming community continues to mount.
As the industry awaits the first live demonstrations of ray tracing effects running on the new hardware, these recent patents provide solid evidence that Nintendo’s next console will significantly raise the bar in handheld gaming visuals.
Fans and developers alike are eager to see how this technology will be implemented in flagship Nintendo titles when the Switch 2 arrives.
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