Published on: September 06, 2025
The Stone of Madness Review: The Game Kitchen Delivers a Challenging Tactical Stealth Experience on Nintendo Switch
The Game Kitchen, acclaimed for their successful Blasphemous series, returns with an ambitious new project: The Stone of Madness.
Departing from their established action-platformer roots, the Spanish developer explores the tactical stealth genre, demonstrating both creative versatility and a willingness to innovate.
Now available for Nintendo Switch via the Nintendo eShop, The Stone of Madness invites players to the atmospheric world of 18th-century Spain for a distinctive, challenging adventure.
Set within the oppressive walls of an 18th-century Spanish monastery, The Stone of Madness tasks players with orchestrating the escape of five uniquely skilled prisoners.
Each character boasts their own detailed backstory, set of abilities, and personal phobias—distinct traits that influence both strategic decisions and player experience.
Developers at The Game Kitchen noted their intent to enrich the genre by “introducing psychological elements and historical context to foster a unique, immersive gameplay loop.”
Gameplay and Unique Mechanics
At its core, The Stone of Madness is a tactical stealth game presented from an isometric perspective.
Players begin each mission by selecting three of the five available prisoners, each providing specialized skills and vulnerabilities.
For instance, the character Amelia is adept at slipping through locked gates and crawling through narrow tunnels.
This diversity encourages experimentation and ensures that mission solutions remain open-ended, adding considerable replayability.
The game’s standout mechanic is its sanity system.
Every prisoner is afflicted by specific phobias—mirrors or darkness, for example—dynamically reflected through a visible sanity meter.
When confronted with their respective fears, characters can lose composure and ultimately descend into a state of "insanity," temporarily impairing movement or disabling core abilities.
Nevertheless, sanity loss is not irreversible; players can cure disorders through in-game actions, restoring their team’s effectiveness.
This system compels players to adapt strategies on the fly and keep careful watch over each character’s mental state.
Performance and Aesthetic on Nintendo Switch
While The Stone of Madness shines in its creative systems and atmospheric presentation, technical performance on the Nintendo Switch is somewhat uneven.
Minor frame drops and occasional glitches persist throughout gameplay.
However, these issues do not overshadow the title’s unique visual art style, period-appropriate settings, and impressively animated cutscenes, all of which contribute to an immersive experience that stands apart from genre peers.
Reception and Genre Impact
The Stone of Madness is a compelling addition to the often-overlooked top-down strategy stealth genre.
It rewards strategic thinking and perseverance, offering multiple solutions to complex missions while challenging players to leverage each prisoner’s strengths.
Though it presents a steep difficulty curve and some technical hiccups, its innovative sanity system and historical flavor make it a memorable indie title.
For fans of tactical stealth games and those seeking a fresh challenge on the Nintendo Switch, The Stone of Madness is a noteworthy release.
Currently available through the Nintendo eShop, The Stone of Madness marks another creative milestone for The Game Kitchen and reinforces their commitment to pushing the boundaries of indie game development.
Nintendo Switch Nintendo The Game Kitchen Switch Stealth Blasphemous The Stone of Madness Nintendo eShop Tripwire Interactive