Published on: October 17, 2025
A groundbreaking tool for homebrew development has entered the retro gaming scene, promising to further rejuvenate one of Sega’s most enduring platforms.
MD Engine, a newly released visual engine inspired by and forked from the acclaimed GB Studio, is designed to democratize game development for the Sega Mega Drive/Genesis.
Developed with accessibility at its core, MD Engine enables users with little or no programming experience to create and deploy their own games on classic hardware and modern platforms alike.
MD Engine draws on the foundation of GB Studio, the popular Game Boy creation suite, to offer a visual scripting system tailored for the Mega Drive/Genesis.
According to the MD Engine development team, their goal is to make game creation approachable, stating, 'The engine allows even those with minimal technical knowledge to build games through intuitive visual scripting, while still offering advanced capabilities for experienced developers.' The engine is bundled with a suite of tools that ease asset integration, including utilities for converting images and fonts for use within game projects.
For more advanced creators, the underlying C code can be accessed directly, supporting plugin development and further engine customization.
One of MD Engine’s standout features is its flexible export options.
Developers can generate ROM files compatible with hardware, emulators, or deploy HTML5 web page versions.
Additionally, exports for Windows Desktop and Steam-enabled platforms are supported, substantially broadening the audience for new Mega Drive-crafted experiences.
To enhance the appeal for desktop users, MD Engine’s builds include a range of quality-of-life improvements.
These features, which can be enabled at the user’s discretion, include widescreen support, the removal of classic hardware sprite limits, and an optional CRT effect.
Together, these improvements offer developers the means to modernize their creations while honoring the original hardware’s legacy.
For those interested in exploring the technical documentation or contributing to the project, the MD Engine team has made resources readily available.
Regarding future compatibility, the developers currently focus on the core Mega Drive/Genesis platform but have not ruled out eventual support for the 32X or Sega CD add-ons.
MD Engine’s arrival signals a significant boost to the homebrew ecosystem for Sega’s 16-bit console, reflecting a broader trend in accessible retro development powered by visual scripting tools.
This release builds on the legacy of both Sega hardware and community-driven platforms like the Nintendo Switch’s eShop and Steam, where retro and indie games continue to thrive.
As open tools like MD Engine lower the barriers to entry, the homebrew scene on classic hardware is poised for unprecedented creativity and growth.
Sega Genesis Mega Drive Homebrew console MD Engine GB Studio Windows Desktop Steam HTML5