Nintendo has confirmed that the Nintendo Switch 2 has reached 23.68 million units sold worldwide as of June 30, 2026, according to its Q1 FY2027 financial results.
The figure places the Switch 2 ahead of Nintendo's GameCube lifetime sales (21.74 million) and provides a fresh benchmark for the hybrid console's second-year performance.
The company reported that 3.82 million Switch 2 consoles were sold in the first quarter, a 34.4% year-on-year decline compared with the launch quarter of the previous fiscal year.
Nintendo attributed the year-on-year drop primarily to an unusually strong launch quarter in 2025 and to a pricing revision in Japan.
The company confirmed that a price increase for the Japanese market took effect on May 25, 2026, while a further price change is scheduled to begin in western markets on September 1, 2026.
Nintendo noted that, despite the decline in unit sales versus the launch quarter, the Switch 2’s adoption pace remains ahead of the original Switch at the same stage in its lifecycle, and that hardware sell-through in Japan has remained solid since the May pricing change.
On software, Nintendo reported 9.46 million Switch 2 software units sold during the quarter, a 9.2% increase year-on-year.
The company highlighted Pokémon Pokopia as a notable performer, with 1.27 million units sold in the quarter.
For the original Nintendo Switch, hardware sales totaled 0.66 million units in Q1, down 31.8% year-on-year, while Switch software sales reached 33.81 million units.
Tomodachi Life: Living the Dream sold 7.94 million units during the quarter and has exceeded 8 million cumulative sales as of August 5, 2026.
Nintendo also reported total lifetime sales for the original Switch at 156.59 million units.
Nintendo reiterated its emphasis on a steady pipeline of new software, stating that releasing titles at regular intervals is essential to expanding the console installed base.
The company left its full-year forecasts unchanged: it expects to sell a total of 16.5 million Switch 2 units and 60 million Switch 2 software units, alongside 2 million original Switch consoles and 105 million Switch software units for the fiscal year.
These results and forecasts will be closely watched by industry observers as the Switch 2 progresses through its second year, particularly with the upcoming western price adjustment and Nintendo’s ongoing software release schedule.
The figure places the Switch 2 ahead of Nintendo's GameCube lifetime sales (21.74 million) and provides a fresh benchmark for the hybrid console's second-year performance.
The company reported that 3.82 million Switch 2 consoles were sold in the first quarter, a 34.4% year-on-year decline compared with the launch quarter of the previous fiscal year.
Nintendo attributed the year-on-year drop primarily to an unusually strong launch quarter in 2025 and to a pricing revision in Japan.
The company confirmed that a price increase for the Japanese market took effect on May 25, 2026, while a further price change is scheduled to begin in western markets on September 1, 2026.
Nintendo noted that, despite the decline in unit sales versus the launch quarter, the Switch 2’s adoption pace remains ahead of the original Switch at the same stage in its lifecycle, and that hardware sell-through in Japan has remained solid since the May pricing change.
On software, Nintendo reported 9.46 million Switch 2 software units sold during the quarter, a 9.2% increase year-on-year.
The company highlighted Pokémon Pokopia as a notable performer, with 1.27 million units sold in the quarter.
For the original Nintendo Switch, hardware sales totaled 0.66 million units in Q1, down 31.8% year-on-year, while Switch software sales reached 33.81 million units.
Tomodachi Life: Living the Dream sold 7.94 million units during the quarter and has exceeded 8 million cumulative sales as of August 5, 2026.
Nintendo also reported total lifetime sales for the original Switch at 156.59 million units.
Nintendo reiterated its emphasis on a steady pipeline of new software, stating that releasing titles at regular intervals is essential to expanding the console installed base.
The company left its full-year forecasts unchanged: it expects to sell a total of 16.5 million Switch 2 units and 60 million Switch 2 software units, alongside 2 million original Switch consoles and 105 million Switch software units for the fiscal year.
These results and forecasts will be closely watched by industry observers as the Switch 2 progresses through its second year, particularly with the upcoming western price adjustment and Nintendo’s ongoing software release schedule.