Published on: July 04, 2025
Nintendo Switch 2 Dock Supports VRR—But Not for the Switch 2 Console
The Nintendo Switch 2, Nintendo’s upcoming hardware revision, has been the subject of much speculation and anticipation in the gaming community.
Following a string of conflicting reports regarding the system’s Variable Refresh Rate (VRR) support, new discoveries have shed light on the capabilities of the Switch 2’s dock—and raised fresh questions about Nintendo’s approach to next-generation hardware features.
Background: Switch 2 VRR Confusion
Variable Refresh Rate is a critical feature for modern gaming, ensuring smooth visuals and eliminating screen tearing when paired with compatible displays.
Initial communications from Nintendo suggested that the Switch 2 would support VRR in both handheld and docked modes.
However, Nintendo later retracted some of this language, clarifying that there had been an error and VRR might not be available as first implied.
This retraction left fans and analysts uncertain about the exact capabilities of the new platform.
Independent Testing Reveals Dock Capabilities
Recently, journalist Sean Hollister of The Verge conducted an in-depth investigation inspired by the handheld gaming community, particularly discussions on the Steam Deck subreddit.
By using a USB-C male-to-female extension cable, Hollister connected a Steam Deck—a popular PC-based handheld console—directly to the Nintendo Switch 2’s dock.
The result was surprising: when a compatible device like the Steam Deck was plugged in, the option to enable Variable Refresh Rate appeared immediately.
This experiment was further validated by connecting other handheld gaming devices, such as the Lenovo Legion Go S running SteamOS and the Asus ROG Ally X running the BazziteOS Linux distribution.
In each case, VRR functionality was confirmed using open-source benchmarking tools, ensuring accurate results beyond just menu options.
The Paradox: Switch 2 Dock Hardware vs.
Console Support
These findings confirm that the Nintendo Switch 2 dock is technically capable of supporting VRR at up to 4K and 120fps.
However, the Switch 2 console itself does not currently leverage this capability when docked.
This curious disconnect suggests that Nintendo may be planning further updates, or is conducting additional internal testing before formally enabling VRR for their own hardware.
As of now, only third-party devices benefit from this advanced feature when using the Switch 2’s dock.
Industry Impact and Looking Forward
Nintendo’s attention to technical detail—evident in the Switch 2 dock’s hardware design—reinforces the company’s stake in the evolving handheld gaming market.
While fans may be disappointed by the lack of immediate VRR support for the Switch 2 console, the available evidence from trusted sources like The Verge and industry experts confirms that the capability resides within the hardware itself.
As the gaming community awaits official updates, this development underscores the adaptability of the Switch 2 ecosystem and Nintendo’s commitment to robust, forward-thinking design.
Enthusiasts are encouraged to stay tuned to official Nintendo Direct announcements and the eShop for future firmware releases and feature updates.
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