Swedish indie developer Simogo, renowned for their inventive narrative-driven titles, announced today that their critically-acclaimed adventure game Year Walk is coming to the Wii U via the Nintendo eShop.
Following their recent release of a Balloon Fight-inspired minigame honoring the late Nintendo president Satoru Iwata, Simogo revealed that they have been developing this Wii U version of Year Walk in secrecy, aiming to deliver a unique experience tailored for Nintendo’s hardware. Originally released for iOS in 2013 and later for PC, Year Walk immerses players in the eerie folklore of 19th-century Sweden.
Players take on the role of Daniel Svensson, navigating ominous forests populated by unsettling mythological creatures and tackling cryptic puzzles inspired by Swedish legends.
The game quickly earned widespread critical praise for its atmospheric storytelling and innovative mechanics. “Our excitement is hard to put into words; working on a Nintendo hardware release has been a dream for us since the founding of Simogo, and today we can finally share that dream coming true,” stated the studio in their official announcement.
The development team emphasized that the Wii U version is far more than just a simple port.
Simogo collaborated closely with Dakko Dakko, the developers behind Scram Kitty and His Buddy on Rails, to reimagine Year Walk for the Wii U platform.
This partnership was motivated by a desire to see the game “from a fresh perspective and ensure it feels both new, exciting, and perfectly at home on the platform.” To fully utilize the Wii U’s unique capabilities, the game has been completely rebuilt for the console.
The Wii U GamePad now serves as a multifunctional tool: its touchscreen displays an encyclopedia, map, and hint system, and even allows users to take notes as they contemplate puzzle solutions.
Motion controls play an integral role, with the GamePad’s accelerometer and gyroscope enabling players to shift their viewpoint and interact with certain puzzles—for instance, by physically rotating the controller.
Simogo also revealed that this version of Year Walk will launch with support for five languages—English, French, Spanish, Italian, and German—a first for the series. According to Simogo, these comprehensive enhancements and additions make this Wii U edition, in their words, “the definitive and best version of the game.” The release will be available digitally via the Nintendo eShop later this year, marking another milestone for Simogo in bringing distinctive indie experiences to Nintendo’s expanding ecosystem. Year Walk’s arrival highlights both the enduring appeal of narrative-driven adventures and Nintendo’s commitment to supporting visionary indie developers on its platforms.
For fans of atmospheric exploration games, Year Walk’s debut on Wii U promises a refreshed and immersive journey rooted in folklore and enhanced by the console’s innovative controls.
Following their recent release of a Balloon Fight-inspired minigame honoring the late Nintendo president Satoru Iwata, Simogo revealed that they have been developing this Wii U version of Year Walk in secrecy, aiming to deliver a unique experience tailored for Nintendo’s hardware. Originally released for iOS in 2013 and later for PC, Year Walk immerses players in the eerie folklore of 19th-century Sweden.
Players take on the role of Daniel Svensson, navigating ominous forests populated by unsettling mythological creatures and tackling cryptic puzzles inspired by Swedish legends.
The game quickly earned widespread critical praise for its atmospheric storytelling and innovative mechanics. “Our excitement is hard to put into words; working on a Nintendo hardware release has been a dream for us since the founding of Simogo, and today we can finally share that dream coming true,” stated the studio in their official announcement.
The development team emphasized that the Wii U version is far more than just a simple port.
Simogo collaborated closely with Dakko Dakko, the developers behind Scram Kitty and His Buddy on Rails, to reimagine Year Walk for the Wii U platform.
This partnership was motivated by a desire to see the game “from a fresh perspective and ensure it feels both new, exciting, and perfectly at home on the platform.” To fully utilize the Wii U’s unique capabilities, the game has been completely rebuilt for the console.
The Wii U GamePad now serves as a multifunctional tool: its touchscreen displays an encyclopedia, map, and hint system, and even allows users to take notes as they contemplate puzzle solutions.
Motion controls play an integral role, with the GamePad’s accelerometer and gyroscope enabling players to shift their viewpoint and interact with certain puzzles—for instance, by physically rotating the controller.
Simogo also revealed that this version of Year Walk will launch with support for five languages—English, French, Spanish, Italian, and German—a first for the series. According to Simogo, these comprehensive enhancements and additions make this Wii U edition, in their words, “the definitive and best version of the game.” The release will be available digitally via the Nintendo eShop later this year, marking another milestone for Simogo in bringing distinctive indie experiences to Nintendo’s expanding ecosystem. Year Walk’s arrival highlights both the enduring appeal of narrative-driven adventures and Nintendo’s commitment to supporting visionary indie developers on its platforms.
For fans of atmospheric exploration games, Year Walk’s debut on Wii U promises a refreshed and immersive journey rooted in folklore and enhanced by the console’s innovative controls.