Published on: October 03, 2025
Covenant of Solitude, the classic JRPG from developer Magitec and publisher KEMCO, has made its way to the Nintendo Switch after an initial launch as a mobile game in 2013.
Known for its retro-inspired graphics and innovative monster-summoning system, the title brings traditional turn-based action to the Nintendo eShop, aiming to attract both long-time fans of the genre and newcomers alike.
Set in the fantasy world surrounding the village of Listy, players take on the role of Fort—a young man hiding his identity as a 'genie,' an individual with the rare power to summon and command monsters.
In a world where monsters are feared and genies are targets during times of war, Fort's hidden powers are put to the test as he reluctantly steps into conflict, working alongside summoned creatures not only to survive but also to strive for peace.
Covenant of Solitude’s introductory chapters emphasize narrative and world-building, with dialogue-heavy segments occasionally broken up by practice battles.
It takes nearly an hour before players are given full control over gameplay, which may test the patience of those eager for action.
While the storytelling is central to the experience, some players may find the script and character development—particularly Fort’s personality—less engaging, with dialogue sometimes described as lacking flow and authenticity.
One of the most notable features of Covenant of Solitude is its party customization through monster summoning.
Fort can recruit up to three monsters from types such as dragon, fairy, vampire, or beast, each offering distinct strengths (Beasts, for example, boast higher attack and speed).
These monsters can also be assigned traditional RPG roles—including fighter, healer, wizard, or thief—enabling players to craft unique strategies for each dungeon or encounter.
The ability to create multiple parties fosters experimentation and replayability, although only active party members gain experience, making it challenging to level up new recruits without additional grinding.
Combat in Covenant of Solitude adheres to classic turn-based RPG mechanics.
Players issue commands to each team member—whether it’s a melee attack, spell, item use, or defense—while also having the option to automate battles to speed up leveling.
Encounters with enemies are plentiful in both dungeons and overworld areas, and while the level curve keeps challenges balanced, resource management can be tricky.
Health restoration items are common, but MP-replenishing items are scarcely available.
Level-ups fully restore health but not magic points, making longer dungeons especially taxing for magic users.
Despite its engaging battle and party creation systems, Covenant of Solitude’s linear narrative offers limited opportunities for deeper character interaction or story branching.
The monsters, while central to gameplay, do not participate in dialogue, potentially reducing emotional connection to the party.
However, fans of traditional RPGs who appreciate strategic combat and party customization may still find plenty to enjoy here.
In conclusion, Covenant of Solitude on Nintendo Switch offers a solid retro JRPG experience with a standout monster mechanic at its core.
While the character dialogue and storytelling could be improved and resource balancing refined, the game is a welcome addition to the KEMCO catalog on the Nintendo eShop.
It’s particularly recommended for players who prioritize battle mechanics and party customization over narrative depth.
Nintendo Switch Nintendo JRPG Switch KEMCO Magitec Covenant of Solitude RPG Nintendo eShop